|
Function Name  |
Hit count  |
| CSoundManager::InDistress() |
0 |
| CSoundManager::PauseMusic(bool) |
0 |
| CSoundManager::GetALSource(ISoundItem*) |
0 |
| CSoundManager::ItemForData(CSoundData*) |
0 |
| CSoundManager::PauseAction(bool) |
0 |
| CSoundManager::PlayAsGroup(Path const&, CVector3D const&, unsigned int, bool) |
0 |
| CSoundManager::PlayAsMusic(Path const&, bool) |
0 |
| CSoundManager::StartWorker() |
0 |
| CSoundManager::InitListener() |
0 |
| CSoundManager::PauseAmbient(bool) |
0 |
| CSoundManager::SetMusicGain(float) |
0 |
| CSoundManager::SetMusicItem(ISoundItem*) |
0 |
| CSoundManager::GetBufferSize() |
0 |
| CSoundManager::ItemForEntity(unsigned int, CSoundData*) |
0 |
| CSoundManager::PlayAsAmbient(Path const&, bool) |
0 |
| CSoundManager::PlayGroupItem(ISoundItem*, float) |
0 |
| CSoundManager::SetActionGain(float) |
0 |
| CSoundManager::SetMasterGain(float) |
0 |
| CSoundManager::StartPlayList(bool) |
0 |
| CSoundManager::GetBufferCount() |
0 |
| CSoundManager::SetAmbientGain(float) |
0 |
| CSoundManager::SetAmbientItem(ISoundItem*) |
0 |
| CSoundManager::al_ReportError(int, char const*, int) |
0 |
| CSoundManager::AddPlayListItem(Path const&) |
0 |
| CSoundManager::ReleaseALSource(unsigned int) |
0 |
| CSoundManager::SetMusicEnabled(bool) |
0 |
| CSoundManager::ClearPlayListItems() |
0 |
| CSoundManager::ReloadChangedFiles(Path const&) |
0 |
| CSoundManager::ReloadChangedFileCB(void*, Path const&) |
0 |
| CSoundManager::RunHardwareDetection() |
0 |
| CSoundManager::SetDistressThroughError() |
0 |
| CSoundManager::SetDistressThroughShortage() |
0 |
| CSoundManager::Pause(bool) |
0 |
| CSoundManager::AlcInit() |
0 |
| CSoundManager::IdleTask() |
0 |
| CSoundManager::LoadItem(Path const&) |
0 |
| CSoundManager::PlayAsUI(Path const&, bool) |
0 |
| CSoundManager::al_check(char const*, int) |
0 |
| CSoundManager::SetUIGain(float) |
0 |
| CSoundManager::CSoundManager(ALCdevice_struct*) |
0 |
| CSoundManager::~CSoundManager() |
0 |
| CSoundManager::~CSoundManager().2 |
0 |
| ISoundManager::SetEnabled(bool) |
0 |
| ISoundManager::CreateSoundManager() |
0 |
| ISoundManager::CloseGame() |
0 |
| CSoundManagerWorker::GetShutdown() |
0 |
| CSoundManagerWorker::CleanupItems() |
0 |
| CSoundManagerWorker::Run() |
0 |
| CSoundManagerWorker::addItem(ISoundItem*) |
0 |
| CSoundManagerWorker::Shutdown() |
0 |
| CSoundManagerWorker::RunThread(CSoundManagerWorker*) |
0 |
| CSoundManagerWorker::CSoundManagerWorker() |
0 |
| CSoundManagerWorker::~CSoundManagerWorker() |
0 |
| CSoundManager::GetOpenALVersion() const |
0 |
| CSoundManager::GetSoundCardNames() const |
0 |
| _GLOBAL__sub_I_SoundManager.cpp |
1 |
| __static_initialization_and_destruction_0(int, int) |
1 |