Line data Source code
1 : /* Copyright (C) 2018 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_PATHGOAL
19 : #define INCLUDED_PATHGOAL
20 :
21 : #include "maths/FixedVector2D.h"
22 : #include "simulation2/helpers/Position.h"
23 :
24 : /**
25 : * Pathfinder goal.
26 : * The goal can be either a point, a circle, or a square (rectangle).
27 : * For circles/squares, any point inside the shape is considered to be
28 : * part of the goal.
29 : * Also, it can be an 'inverted' circle/square, where any point outside
30 : * the shape is part of the goal.
31 : */
32 10 : class PathGoal
33 : {
34 : public:
35 : enum Type {
36 : POINT, // single point
37 : CIRCLE, // the area inside a circle
38 : INVERTED_CIRCLE, // the area outside a circle
39 : SQUARE, // the area inside a square
40 : INVERTED_SQUARE // the area outside a square
41 : } type;
42 :
43 : entity_pos_t x, z; // position of center
44 :
45 : entity_pos_t hw, hh; // if [INVERTED_]SQUARE, then half width & height; if [INVERTED_]CIRCLE, then hw is radius
46 :
47 : CFixedVector2D u, v; // if [INVERTED_]SQUARE, then orthogonal unit axes
48 :
49 : entity_pos_t maxdist; // maximum distance wanted between two path waypoints
50 :
51 : /**
52 : * Returns true if the given navcell contains a part of the goal area.
53 : */
54 : bool NavcellContainsGoal(int i, int j) const;
55 :
56 : /**
57 : * Returns true if any navcell (i, j) where
58 : * min(i0,i1) <= i <= max(i0,i1)
59 : * min(j0,j1) <= j <= max(j0,j1),
60 : * contains a part of the goal area.
61 : * If so, arguments i and j (if not NULL) are set to the goal navcell nearest
62 : * to (i0, j0), assuming the rect has either width or height = 1.
63 : */
64 : bool NavcellRectContainsGoal(int i0, int j0, int i1, int j1, int* i, int* j) const;
65 :
66 : /**
67 : * Returns true if the rectangle defined by (x0,z0)-(x1,z1) (inclusive)
68 : * contains a part of the goal area.
69 : */
70 : bool RectContainsGoal(entity_pos_t x0, entity_pos_t z0, entity_pos_t x1, entity_pos_t z1) const;
71 :
72 : /**
73 : * Returns the minimum distance from the point pos to any point on the goal shape.
74 : */
75 : fixed DistanceToPoint(CFixedVector2D pos) const;
76 :
77 : /**
78 : * Returns the coordinates of the point on the goal that is closest to the point pos.
79 : */
80 : CFixedVector2D NearestPointOnGoal(CFixedVector2D pos) const;
81 : };
82 :
83 : #endif // INCLUDED_PATHGOAL
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