|
Function Name |
Hit count |
PathfindTile::SetStatusOpen() |
0 |
PathfindTile::SetStatusClosed() |
0 |
PathfindTile::SetCost(PathCost) |
0 |
PathfindTile::SetPred(int, int, int, int) |
0 |
PathfindTile::SetStatus(unsigned char) |
0 |
PathfindTile::PathfindTile() |
0 |
LongPathfinder::SetDebugPath(HierarchicalPathfinder const&, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, PathGoal const&, unsigned short) |
0 |
LongPathfinder::Reload(Grid<unsigned short>*) |
0 |
LongPathfinder::Update(Grid<unsigned short>*) |
0 |
PathfinderState::~PathfinderState() |
0 |
TileID::TileID(unsigned short, unsigned short) |
0 |
PathfindTile::IsUnexplored() const |
0 |
PathfindTile::IsOpen() const |
0 |
PathfindTile::GetCost() const |
0 |
PathfindTile::GetPredI(int) const |
0 |
PathfindTile::GetPredJ(int) const |
0 |
PathfindTile::IsClosed() const |
0 |
PathfindTile::GetPredDI() const |
0 |
PathfindTile::GetPredDJ() const |
0 |
PathfindTile::GetStatus() const |
0 |
LongPathfinder::GetDebugData(unsigned int&, double&, Grid<unsigned char>&) const |
0 |
TileID::i() const |
0 |
TileID::j() const |
0 |
TileID::operator==(TileID const&) const |
0 |
TileID::operator<(TileID const&) const |
0 |
LongPathfinder::Debug::Debug() |
3 |