|
Function Name |
Hit count |
InRegion(unsigned short, unsigned short, CircularRegion) |
0 |
OnTheWay(int, int, int, int, int, int) |
0 |
LongOverlay::BuildTextureRGBA(unsigned char*, unsigned long, unsigned long) |
0 |
LongOverlay::LongOverlay(LongPathfinder&) |
0 |
LongOverlay::~LongOverlay() |
0 |
LongOverlay::~LongOverlay().2 |
0 |
JumpPointCache::ComputeRows(std::vector<JumpPointCache::RowRaw, std::allocator<JumpPointCache::RowRaw> >&, Grid<unsigned short> const&, unsigned short, bool, bool) |
0 |
JumpPointCache::reset(Grid<unsigned short> const*, unsigned short) |
0 |
JumpPointCache::RowRaw::Finish() |
0 |
JumpPointCache::RowRaw::SetRange(int, int, bool) |
0 |
JumpPointCache::RowRaw::RowRaw(JumpPointCache::RowRaw&&) |
0 |
JumpPointCache::RowRaw::RowRaw(int) |
0 |
JumpPointCache::RowRaw::~RowRaw() |
0 |
JumpPointCache::JumpPointCache() |
0 |
JumpPointCache::~JumpPointCache() |
0 |
LongPathfinder::ComputePath(HierarchicalPathfinder const&, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, PathGoal const&, unsigned short, std::vector<CircularRegion, std::allocator<CircularRegion> >, WaypointPath&) |
0 |
LongPathfinder::GenerateSpecialMap(unsigned short, std::vector<CircularRegion, std::allocator<CircularRegion> >) |
0 |
JumpPointCache::GetJumpPointUp(int, int, PathGoal const&) const |
0 |
JumpPointCache::GetMemoryUsage() const |
0 |
JumpPointCache::GetJumpPointDown(int, int, PathGoal const&) const |
0 |
JumpPointCache::GetJumpPointLeft(int, int, PathGoal const&) const |
0 |
JumpPointCache::GetJumpPointRight(int, int, PathGoal const&) const |
0 |
JumpPointCache::RowRaw::GetMemoryUsage() const |
0 |
JumpPointCache::RowRaw::Get(int, int&, bool&) const |
0 |
LongPathfinder::ComputePath(HierarchicalPathfinder const&, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, PathGoal const&, unsigned short, WaypointPath&) const |
0 |
LongPathfinder::AddJumpedDiag(int, int, int, int, PathCost, PathfinderState&) const |
0 |
LongPathfinder::AddJumpedVert(int, int, int, PathCost, PathfinderState&, bool) const |
0 |
LongPathfinder::HasJumpedVert(int, int, int, PathfinderState&, bool) const |
0 |
LongPathfinder::AddJumpedHoriz(int, int, int, PathCost, PathfinderState&, bool) const |
0 |
LongPathfinder::ComputeJPSPath(HierarchicalPathfinder const&, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, PathGoal const&, unsigned short, WaypointPath&) const |
0 |
LongPathfinder::HasJumpedHoriz(int, int, int, PathfinderState&, bool) const |
0 |
LongPathfinder::GetDebugDataJPS(unsigned int&, double&, Grid<unsigned char>&) const |
0 |
LongPathfinder::ProcessNeighbour(int, int, int, int, PathCost, PathfinderState&) const |
0 |
LongPathfinder::CalculateHeuristic(int, int, int, int) const |
0 |
LongPathfinder::ImprovePathWaypoints(WaypointPath&, unsigned short, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) const |
0 |
LongPathfinder::SetDebugOverlay(bool) |
3 |
LongPathfinder::LongPathfinder() |
3 |
LongPathfinder::~LongPathfinder() |
3 |