LCOV - code coverage report
Current view: top level - source/simulation2/components - ICmpVisual.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 1 1 100.0 %
Date: 2022-06-14 00:41:00 Functions: 1 3 33.3 %

          Line data    Source code
       1             : /* Copyright (C) 2021 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #include "precompiled.h"
      19             : 
      20             : #include "ICmpVisual.h"
      21             : 
      22             : #include "simulation2/system/InterfaceScripted.h"
      23             : 
      24             : BEGIN_INTERFACE_WRAPPER(Visual)
      25             : DEFINE_INTERFACE_METHOD("SetVariant", ICmpVisual, SetVariant)
      26             : DEFINE_INTERFACE_METHOD("GetAnimationName", ICmpVisual, GetAnimationName)
      27             : DEFINE_INTERFACE_METHOD("GetProjectileActor", ICmpVisual, GetProjectileActor)
      28             : DEFINE_INTERFACE_METHOD("GetProjectileLaunchPoint", ICmpVisual, GetProjectileLaunchPoint)
      29             : DEFINE_INTERFACE_METHOD("SelectAnimation", ICmpVisual, SelectAnimation)
      30             : DEFINE_INTERFACE_METHOD("SetAnimationSyncRepeat", ICmpVisual, SetAnimationSyncRepeat)
      31             : DEFINE_INTERFACE_METHOD("SetAnimationSyncOffset", ICmpVisual, SetAnimationSyncOffset)
      32             : DEFINE_INTERFACE_METHOD("SetShadingColor", ICmpVisual, SetShadingColor)
      33             : DEFINE_INTERFACE_METHOD("SetVariable", ICmpVisual, SetVariable)
      34             : DEFINE_INTERFACE_METHOD("GetActorSeed", ICmpVisual, GetActorSeed)
      35             : DEFINE_INTERFACE_METHOD("SetActorSeed", ICmpVisual, SetActorSeed)
      36             : DEFINE_INTERFACE_METHOD("RecomputeActorName", ICmpVisual, RecomputeActorName)
      37             : DEFINE_INTERFACE_METHOD("HasConstructionPreview", ICmpVisual, HasConstructionPreview)
      38         115 : END_INTERFACE_WRAPPER(Visual)

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