Line data Source code
1 : /* Copyright (C) 2021 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #include "precompiled.h"
19 :
20 : #include "ICmpVisual.h"
21 :
22 : #include "simulation2/system/InterfaceScripted.h"
23 :
24 1 : BEGIN_INTERFACE_WRAPPER(Visual)
25 : DEFINE_INTERFACE_METHOD("SetVariant", ICmpVisual, SetVariant)
26 : DEFINE_INTERFACE_METHOD("GetAnimationName", ICmpVisual, GetAnimationName)
27 : DEFINE_INTERFACE_METHOD("GetProjectileActor", ICmpVisual, GetProjectileActor)
28 : DEFINE_INTERFACE_METHOD("GetProjectileLaunchPoint", ICmpVisual, GetProjectileLaunchPoint)
29 : DEFINE_INTERFACE_METHOD("SelectAnimation", ICmpVisual, SelectAnimation)
30 : DEFINE_INTERFACE_METHOD("SetAnimationSyncRepeat", ICmpVisual, SetAnimationSyncRepeat)
31 : DEFINE_INTERFACE_METHOD("SetAnimationSyncOffset", ICmpVisual, SetAnimationSyncOffset)
32 : DEFINE_INTERFACE_METHOD("SetShadingColor", ICmpVisual, SetShadingColor)
33 : DEFINE_INTERFACE_METHOD("SetVariable", ICmpVisual, SetVariable)
34 : DEFINE_INTERFACE_METHOD("GetActorSeed", ICmpVisual, GetActorSeed)
35 : DEFINE_INTERFACE_METHOD("SetActorSeed", ICmpVisual, SetActorSeed)
36 : DEFINE_INTERFACE_METHOD("RecomputeActorName", ICmpVisual, RecomputeActorName)
37 : DEFINE_INTERFACE_METHOD("HasConstructionPreview", ICmpVisual, HasConstructionPreview)
38 235 : END_INTERFACE_WRAPPER(Visual)
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