Line data Source code
1 : /* Copyright (C) 2018 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_ICMPRALLYPOINTRENDERER
19 : #define INCLUDED_ICMPRALLYPOINTRENDERER
20 :
21 : #include "maths/FixedVector2D.h"
22 : #include "simulation2/helpers/Position.h"
23 : #include "simulation2/system/Interface.h"
24 :
25 : /**
26 : * Rally Point.
27 : * Holds the position of a unit's rally points, and renders them to screen.
28 : */
29 0 : class ICmpRallyPointRenderer : public IComponent
30 : {
31 : public:
32 :
33 : /// Sets whether the rally point marker and line should be displayed.
34 : virtual void SetDisplayed(bool displayed) = 0;
35 :
36 : /// Sets the position at which the rally point marker should be displayed.
37 : /// Discards all previous positions
38 : virtual void SetPosition(const CFixedVector2D& position) = 0;
39 :
40 : /// Updates the position of one given rally point marker.
41 : virtual void UpdatePosition(u32 rallyPointId, const CFixedVector2D& position) = 0;
42 :
43 : /// Add another position at which a marker should be displayed, connected
44 : /// to the previous one.
45 : virtual void AddPosition_wrapper(const CFixedVector2D& position) = 0;
46 :
47 : /// Reset the positions of this rally point marker
48 : virtual void Reset() = 0;
49 :
50 : /// Returns true if at least one display rally point is set
51 : virtual bool IsSet() const = 0;
52 :
53 : /// Updates the line color
54 : virtual void UpdateColor() = 0;
55 :
56 116 : DECLARE_INTERFACE_TYPE(RallyPointRenderer)
57 : };
58 :
59 : #endif // INCLUDED_ICMPRALLYPOINTRENDERER
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