LCOV - code coverage report
Current view: top level - source/simulation2/components - ICmpMirage.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 3 5 60.0 %
Date: 2022-06-14 00:41:00 Functions: 2 16 12.5 %

          Line data    Source code
       1             : /* Copyright (C) 2022 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #include "precompiled.h"
      19             : 
      20             : #include "ICmpMirage.h"
      21             : 
      22             : #include "simulation2/scripting/ScriptComponent.h"
      23             : #include "simulation2/system/InterfaceScripted.h"
      24             : 
      25             : BEGIN_INTERFACE_WRAPPER(Mirage)
      26         115 : END_INTERFACE_WRAPPER(Mirage)
      27             : 
      28             : class CCmpMirageScripted : public ICmpMirage
      29             : {
      30             : public:
      31         115 :     DEFAULT_SCRIPT_WRAPPER(MirageScripted)
      32             : 
      33           0 :     player_id_t GetPlayer() override
      34             :     {
      35           0 :         return m_Script.Call<player_id_t>("GetPlayer");
      36             :     }
      37             : };
      38             : 
      39         230 : REGISTER_COMPONENT_SCRIPT_WRAPPER(MirageScripted)

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