Line data Source code
1 : /* Copyright (C) 2022 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_ICMPIDENTITY
19 : #define INCLUDED_ICMPIDENTITY
20 :
21 : #include "simulation2/system/Interface.h"
22 :
23 : /**
24 : * Identity data.
25 : * (This interface only includes the functions needed by native code for entity selection)
26 : */
27 0 : class ICmpIdentity : public IComponent
28 : {
29 : public:
30 : virtual std::string GetSelectionGroupName() = 0;
31 :
32 : virtual std::wstring GetPhenotype() = 0;
33 :
34 : virtual std::wstring GetCiv() = 0;
35 :
36 116 : DECLARE_INTERFACE_TYPE(Identity)
37 : };
38 :
39 : #endif // INCLUDED_ICMPIDENTITY
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