Line data Source code
1 : /* Copyright (C) 2017 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_ICMPCINEMAMANAGER
19 : #define INCLUDED_ICMPCINEMAMANAGER
20 :
21 : #include <list>
22 : #include <map>
23 :
24 : #include "ps/CStr.h"
25 : #include "simulation2/helpers/CinemaPath.h"
26 : #include "simulation2/system/Interface.h"
27 :
28 :
29 : /**
30 : * Component for CCinemaManager class
31 : * TODO: write description
32 : */
33 :
34 8 : class ICmpCinemaManager : public IComponent
35 : {
36 : public:
37 : /**
38 : * Adds the path to the path list
39 : * @param CCinemaPath path data
40 : */
41 : virtual void AddPath(const CCinemaPath& path) = 0;
42 :
43 : /**
44 : * Adds the path to the playlist
45 : * @param name path name
46 : */
47 : virtual void AddCinemaPathToQueue(const CStrW& name) = 0;
48 :
49 : virtual void Play() = 0;
50 : virtual void Stop() = 0;
51 : virtual void PlayQueue(const float deltaRealTime, CCamera* camera) = 0;
52 :
53 : /**
54 : * Checks the path name in the path list
55 : * @param name path name
56 : * @return true if path with that name exists, else false
57 : */
58 : virtual bool HasPath(const CStrW& name) const = 0;
59 :
60 : virtual void DeletePath(const CStrW& name) = 0;
61 :
62 : /**
63 : * Clears the playlist
64 : */
65 : virtual void ClearQueue() = 0;
66 :
67 : virtual const std::map<CStrW, CCinemaPath>& GetPaths() const = 0;
68 : virtual void SetPaths(const std::map<CStrW, CCinemaPath>& newPaths) = 0;
69 : virtual const std::list<CCinemaPath>& GetQueue() const = 0;
70 :
71 : virtual bool IsEnabled() const = 0;
72 :
73 : /**
74 : * Sets enable state of the cinema manager (shows/hide gui, show/hide rings, etc)
75 : * @param enable new state
76 : */
77 : virtual void SetEnabled(bool enabled) = 0;
78 :
79 117 : DECLARE_INTERFACE_TYPE(CinemaManager)
80 : };
81 :
82 : #endif // INCLUDED_ICMPCINEMAMANAGER
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