LCOV - code coverage report
Current view:
top level
-
source/simulation2/components
- CCmpSoundManager.cpp
(
source
/ functions)
Hit
Total
Coverage
Test:
0 A.D. test coverage report
Lines:
11
44
25.0 %
Date:
2023-01-19 00:18:29
Functions:
12
19
63.2 %
Function Name
Hit count
_GLOBAL__sub_I_CCmpSoundManager.cpp
1
RegisterComponentType_SoundManager(CComponentManager&)
116
__static_initialization_and_destruction_0(int, int)
1
CCmpSoundManager::Deallocate(IComponent*)
3
CCmpSoundManager::Deserialize(CParamNode const&, IDeserializer&)
0
CCmpSoundManager::PlaySoundGroup(std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, unsigned int)
0
CCmpSoundManager::PlaySoundGroupAtPosition(std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, CFixedVector3D const&)
0
CCmpSoundManager::Init(CParamNode const&)
3
CCmpSoundManager::Deinit()
3
CCmpSoundManager::Allocate(ScriptInterface const&, JS::Handle<JS::Value>)
3
CCmpSoundManager::ClassInit(CComponentManager&)
116
CCmpSoundManager::GetSchema[abi:cxx11]()
116
CCmpSoundManager::Serialize(ISerializer&)
0
CCmpSoundManager::StopMusic()
0
CCmpSoundManager::CCmpSoundManager()
3
CCmpSoundManager::~CCmpSoundManager()
3
CCmpSoundManager::~CCmpSoundManager().2
3
CCmpSoundManager::GetComponentTypeId() const
0
CCmpSoundManager::PlaySoundGroupForPlayer(Path const&, int) const
0
Generated by:
LCOV version 1.13