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Function Name |
Hit count |
bool Script::FromJSProperty<CFixedVector3D>(ScriptRequest const&, JS::Handle<JS::Value>, char const*, CFixedVector3D&, bool) |
0 |
bool Script::FromJSProperty<CStrW>(ScriptRequest const&, JS::Handle<JS::Value>, char const*, CStrW&, bool) |
0 |
bool Script::FromJSProperty<CFixed<int, 2147483647, 32, 15, 16, 65536> >(ScriptRequest const&, JS::Handle<JS::Value>, char const*, CFixed<int, 2147483647, 32, 15, 16, 65536>&, bool) |
0 |
bool Script::FromJSProperty<TNSpline>(ScriptRequest const&, JS::Handle<JS::Value>, char const*, TNSpline&, bool) |
0 |
bool Script::FromJSProperty<float>(ScriptRequest const&, JS::Handle<JS::Value>, char const*, float&, bool) |
0 |
void Script::ToJSVal_vector<CGUIString>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<CGUIString, std::allocator<CGUIString> > const&) |
0 |
void Script::ToJSVal_vector<CFixedVector2D>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<CFixedVector2D, std::allocator<CFixedVector2D> > const&) |
0 |
void Script::ToJSVal_vector<CStr8>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<CStr8, std::allocator<CStr8> > const&) |
0 |
void Script::ToJSVal_vector<CStrW>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<CStrW, std::allocator<CStrW> > const&) |
0 |
void Script::ToJSVal_vector<CVector2D>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<CVector2D, std::allocator<CVector2D> > const&) |
0 |
void Script::ToJSVal_vector<CHotkeyPicker::Key>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<CHotkeyPicker::Key, std::allocator<CHotkeyPicker::Key> > const&) |
0 |
void Script::ToJSVal_vector<Mod::ModData>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<Mod::ModData, std::allocator<Mod::ModData> > const&) |
0 |
void Script::ToJSVal_vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&) |
0 |
void Script::ToJSVal_vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > >(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > > const&) |
0 |
void Script::ToJSVal_vector<IComponent*>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<IComponent*, std::allocator<IComponent*> > const&) |
0 |
void Script::ToJSVal_vector<Mod::ModData const*>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<Mod::ModData const*, std::allocator<Mod::ModData const*> > const&) |
0 |
void Script::ToJSVal_vector<std::vector<CStr8, std::allocator<CStr8> > >(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<std::vector<CStr8, std::allocator<CStr8> >, std::allocator<std::vector<CStr8, std::allocator<CStr8> > > > const&) |
0 |
void Script::ToJSVal_vector<std::vector<CVector2D, std::allocator<CVector2D> > >(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<std::vector<CVector2D, std::allocator<CVector2D> >, std::allocator<std::vector<CVector2D, std::allocator<CVector2D> > > > const&) |
0 |
void Script::ToJSVal_vector<std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::allocator<std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > > const&) |
0 |
void Script::ToJSVal_vector<std::vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > > >(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<std::vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > >, std::allocator<std::vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > > > > const&) |
0 |
void Script::ToJSVal_vector<int>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<int, std::allocator<int> > const&) |
0 |
void Script::ToJSVal_vector<unsigned int>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<unsigned int, std::allocator<unsigned int> > const&) |
0 |
void Script::ToJSVal_vector<unsigned short>(ScriptRequest const&, JS::MutableHandle<JS::Value>, std::vector<unsigned short, std::allocator<unsigned short> > const&) |
0 |
bool Script::FromJSVal_vector<CGUIString>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<CGUIString, std::allocator<CGUIString> >&) |
0 |
bool Script::FromJSVal_vector<CFixedVector2D>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<CFixedVector2D, std::allocator<CFixedVector2D> >&) |
0 |
bool Script::FromJSVal_vector<CStr8>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<CStr8, std::allocator<CStr8> >&) |
0 |
bool Script::FromJSVal_vector<CStrW>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<CStrW, std::allocator<CStrW> >&) |
0 |
bool Script::FromJSVal_vector<Entity>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<Entity, std::allocator<Entity> >&) |
0 |
bool Script::FromJSVal_vector<CVector2D>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<CVector2D, std::allocator<CVector2D> >&) |
0 |
bool Script::FromJSVal_vector<CHotkeyPicker::Key>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<CHotkeyPicker::Key, std::allocator<CHotkeyPicker::Key> >&) |
0 |
bool Script::FromJSVal_vector<Mod::ModData>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<Mod::ModData, std::allocator<Mod::ModData> >&) |
0 |
bool Script::FromJSVal_vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > >(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > >&) |
0 |
bool Script::FromJSVal_vector<Mod::ModData const*>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<Mod::ModData const*, std::allocator<Mod::ModData const*> >&) |
0 |
bool Script::FromJSVal_vector<std::vector<CStr8, std::allocator<CStr8> > >(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<std::vector<CStr8, std::allocator<CStr8> >, std::allocator<std::vector<CStr8, std::allocator<CStr8> > > >&) |
0 |
bool Script::FromJSVal_vector<std::vector<CVector2D, std::allocator<CVector2D> > >(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<std::vector<CVector2D, std::allocator<CVector2D> >, std::allocator<std::vector<CVector2D, std::allocator<CVector2D> > > >&) |
0 |
bool Script::FromJSVal_vector<std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::allocator<std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > >&) |
0 |
bool Script::FromJSVal_vector<std::vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > > >(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<std::vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > >, std::allocator<std::vector<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > > > >&) |
0 |
bool Script::FromJSVal_vector<int>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<int, std::allocator<int> >&) |
0 |
bool Script::FromJSVal_vector<unsigned int>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<unsigned int, std::allocator<unsigned int> >&) |
0 |
bool Script::FromJSVal_vector<unsigned short>(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<unsigned short, std::allocator<unsigned short> >&) |
0 |
void Script::ToJSVal<JS::Heap<JS::Value> >(ScriptRequest const&, JS::MutableHandle<JS::Value>, JS::Heap<JS::Value> const&) |
0 |
void Script::ToJSVal<JS::PersistentRooted<JS::Value> >(ScriptRequest const&, JS::MutableHandle<JS::Value>, JS::PersistentRooted<JS::Value> const&) |
3 |
bool Script::FromJSVal_vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(ScriptRequest const&, JS::Handle<JS::Value>, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >&) |
6 |
bool Script::FromJSProperty<std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >(ScriptRequest const&, JS::Handle<JS::Value>, char const*, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >&, bool) |
10 |
void Script::ToJSVal<JS::Rooted<JS::Value> >(ScriptRequest const&, JS::MutableHandle<JS::Value>, JS::Rooted<JS::Value> const&) |
69 |
void Script::ToJSVal<JS::Handle<JS::Value> >(ScriptRequest const&, JS::MutableHandle<JS::Value>, JS::Handle<JS::Value> const&) |
84 |
bool Script::FromJSProperty<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(ScriptRequest const&, JS::Handle<JS::Value>, char const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, bool) |
160 |