LCOV - code coverage report
Current view:
top level
-
source/renderer/backend/vulkan
- ShaderProgram.cpp
(
source
/ functions)
Hit
Total
Coverage
Test:
0 A.D. test coverage report
Lines:
1
404
0.2 %
Date:
2023-01-19 00:18:29
Functions:
2
28
7.1 %
Function Name
Hit count
Renderer::Backend::Vulkan::(anonymous namespace)::CreateShaderModule(Renderer::Backend::Vulkan::CDevice*, Path const&)
0
Renderer::Backend::Vulkan::(anonymous namespace)::FindProgramMatchingDefines(Path const&, CShaderDefines const&)
0
Renderer::Backend::Vulkan::CShaderProgram::SetTexture(int, Renderer::Backend::Vulkan::CTexture*)
0
Renderer::Backend::Vulkan::CShaderProgram::SetUniform(int, PS::span<float const>)
0
Renderer::Backend::Vulkan::CShaderProgram::SetUniform(int, float)
0
Renderer::Backend::Vulkan::CShaderProgram::SetUniform(int, float, float)
0
Renderer::Backend::Vulkan::CShaderProgram::SetUniform(int, float, float, float)
0
Renderer::Backend::Vulkan::CShaderProgram::SetUniform(int, float, float, float, float)
0
Renderer::Backend::Vulkan::CShaderProgram::GetUniformData(int, unsigned int)
0
Renderer::Backend::Vulkan::CShaderProgram::UpdateActiveDescriptorSet(VkCommandBuffer_T*)
0
Renderer::Backend::Vulkan::CShaderProgram::Bind()
0
Renderer::Backend::Vulkan::CShaderProgram::Create(Renderer::Backend::Vulkan::CDevice*, CStr8 const&, CShaderDefines const&)
0
Renderer::Backend::Vulkan::CShaderProgram::Unbind()
0
Renderer::Backend::Vulkan::CShaderProgram::PreDraw(VkCommandBuffer_T*)
0
Renderer::Backend::Vulkan::CShaderProgram::GetDevice()
0
Renderer::Backend::Vulkan::CShaderProgram::~CShaderProgram()
0
Renderer::Backend::Vulkan::CShaderProgram::~CShaderProgram().2
0
Renderer::Backend::Vulkan::CVertexInputLayout::GetDevice()
0
Renderer::Backend::Vulkan::CShaderProgram::GetBindingSlot(CStrIntern) const
0
Renderer::Backend::Vulkan::CShaderProgram::GetStreamLocation(Renderer::Backend::VertexAttributeStream) const
0
Renderer::Backend::Vulkan::CShaderProgram::GetFileDependencies() const
0
Renderer::Backend::Vulkan::CShaderProgram::Create(Renderer::Backend::Vulkan::CDevice*, CStr8 const&, CShaderDefines const&)::{lambda(XMBElement const&)#2}::operator()(XMBElement const&) const
0
Renderer::Backend::Vulkan::CShaderProgram::Create(Renderer::Backend::Vulkan::CDevice*, CStr8 const&, CShaderDefines const&)::{lambda(XMBElement const&, unsigned int)#1}::operator()(XMBElement const&, unsigned int) const
0
Renderer::Backend::Vulkan::CShaderProgram::Create(Renderer::Backend::Vulkan::CDevice*, CStr8 const&, CShaderDefines const&)::{lambda(VkPushConstantRange const&)#5}::operator()(VkPushConstantRange const&) const
0
Renderer::Backend::Vulkan::CShaderProgram::Create(Renderer::Backend::Vulkan::CDevice*, CStr8 const&, CShaderDefines const&)::{lambda(VkPushConstantRange const&, VkPushConstantRange const&)#4}::operator()(VkPushConstantRange const&, VkPushConstantRange const&) const
0
Renderer::Backend::Vulkan::CShaderProgram::Create(Renderer::Backend::Vulkan::CDevice*, CStr8 const&, CShaderDefines const&)::{lambda(Renderer::Backend::Vulkan::CShaderProgram::PushConstant const&)#3}::operator()(Renderer::Backend::Vulkan::CShaderProgram::PushConstant const&) const
0
_GLOBAL__sub_I_ShaderProgram.cpp
1
__static_initialization_and_destruction_0(int, int)
1
Generated by:
LCOV version 1.13