LCOV - code coverage report
Current view: top level - source/renderer/backend/gl - Device.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 1 442 0.2 %
Date: 2023-01-19 00:18:29 Functions: 2 28 7.1 %

Function Name Sort by function name Hit count Sort by hit count
Renderer::Backend::GL::CreateDevice(SDL_Window*, bool) 0
Renderer::Backend::GL::(anonymous namespace)::GetNameImpl() 0
Renderer::Backend::GL::(anonymous namespace)::GetVersionImpl() 0
Renderer::Backend::GL::(anonymous namespace)::OnDebugMessage(unsigned int, unsigned int, unsigned int, unsigned int, int, char const*, void const*) 0
Renderer::Backend::GL::(anonymous namespace)::GetExtensionsImpl() 0
Renderer::Backend::GL::(anonymous namespace)::GetDriverInformationImpl() 0
Renderer::Backend::GL::CDevice::CreateBuffer(char const*, Renderer::Backend::IBuffer::Type, unsigned int, bool) 0
Renderer::Backend::GL::CDevice::CreateTexture(char const*, Renderer::Backend::ITexture::Type, unsigned int, Renderer::Backend::Format, unsigned int, unsigned int, Renderer::Backend::Sampler::Desc const&, unsigned int, unsigned int) 0
Renderer::Backend::GL::CDevice::OnWindowResize(unsigned int, unsigned int) 0
Renderer::Backend::GL::CDevice::CreateTexture2D(char const*, unsigned int, Renderer::Backend::Format, unsigned int, unsigned int, Renderer::Backend::Sampler::Desc const&, unsigned int, unsigned int) 0
Renderer::Backend::GL::CDevice::CreateFramebuffer(char const*, Renderer::Backend::SColorAttachment*, Renderer::Backend::SDepthStencilAttachment*) 0
Renderer::Backend::GL::CDevice::CreateShaderProgram(CStr8 const&, CShaderDefines const&) 0
Renderer::Backend::GL::CDevice::CreateCommandContext() 0
Renderer::Backend::GL::CDevice::GetCurrentBackbuffer(Renderer::Backend::AttachmentLoadOp, Renderer::Backend::AttachmentStoreOp, Renderer::Backend::AttachmentLoadOp, Renderer::Backend::AttachmentStoreOp) 0
Renderer::Backend::GL::CDevice::AcquireNextBackbuffer() 0
Renderer::Backend::GL::CDevice::CreateVertexInputLayout(PS::span<Renderer::Backend::SVertexAttributeFormat const>) 0
Renderer::Backend::GL::CDevice::CreateGraphicsPipelineState(Renderer::Backend::SGraphicsPipelineStateDesc const&) 0
Renderer::Backend::GL::CDevice::Create(SDL_Window*, bool) 0
Renderer::Backend::GL::CDevice::Report(ScriptRequest const&, JS::Handle<JS::Value>) 0
Renderer::Backend::GL::CDevice::Present() 0
Renderer::Backend::GL::CDevice::~CDevice() 0
Renderer::Backend::GL::CDevice::~CDevice().2 0
Renderer::Backend::GL::CDevice::BackbufferKeyHash::operator()(std::tuple<Renderer::Backend::AttachmentLoadOp, Renderer::Backend::AttachmentStoreOp, Renderer::Backend::AttachmentLoadOp, Renderer::Backend::AttachmentStoreOp> const&) const 0
Renderer::Backend::GL::CDevice::IsTextureFormatSupported(Renderer::Backend::Format) const 0
Renderer::Backend::GL::CDevice::IsFramebufferFormatSupported(Renderer::Backend::Format) const 0
Renderer::Backend::GL::CDevice::GetPreferredDepthStencilFormat(unsigned int, bool, bool) const 0
_GLOBAL__sub_I_Device.cpp 1
__static_initialization_and_destruction_0(int, int) 1

Generated by: LCOV version 1.13