Line data Source code
1 : /* Copyright (C) 2022 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_RENDERER_BACKEND_DUMMY_TEXTURE
19 : #define INCLUDED_RENDERER_BACKEND_DUMMY_TEXTURE
20 :
21 : #include "renderer/backend/ITexture.h"
22 :
23 : #include <memory>
24 :
25 : namespace Renderer
26 : {
27 :
28 : namespace Backend
29 : {
30 :
31 : namespace Dummy
32 : {
33 :
34 : class CDevice;
35 :
36 180 : class CTexture : public ITexture
37 : {
38 : public:
39 : ~CTexture() override;
40 :
41 : IDevice* GetDevice() override;
42 :
43 0 : Type GetType() const override { return m_Type; }
44 0 : uint32_t GetUsage() const override { return m_Usage; }
45 0 : Format GetFormat() const override { return m_Format; }
46 :
47 0 : uint32_t GetWidth() const override { return m_Width; }
48 0 : uint32_t GetHeight() const override { return m_Height; }
49 0 : uint32_t GetMIPLevelCount() const override { return m_MIPLevelCount; }
50 :
51 : private:
52 : friend class CDevice;
53 :
54 : CTexture();
55 :
56 : static std::unique_ptr<ITexture> Create(
57 : CDevice* device, const Type type, const uint32_t usage,
58 : const Format format, const uint32_t width, const uint32_t height,
59 : const uint32_t MIPLevelCount);
60 :
61 : CDevice* m_Device = nullptr;
62 : Type m_Type = Type::TEXTURE_2D;
63 : uint32_t m_Usage = 0;
64 : Format m_Format = Format::UNDEFINED;
65 : uint32_t m_Width = 0;
66 : uint32_t m_Height = 0;
67 : uint32_t m_MIPLevelCount = 0;
68 : };
69 :
70 : } // namespace Dummy
71 :
72 : } // namespace Backend
73 :
74 : } // namespace Renderer
75 :
76 : #endif // INCLUDED_RENDERER_BACKEND_DUMMY_TEXTURE
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