LCOV - code coverage report
Current view: top level - source/renderer/backend/dummy - DeviceCommandContext.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 7 77 9.1 %
Date: 2023-01-19 00:18:29 Functions: 4 39 10.3 %

Function Name Sort by function name Hit count Sort by hit count
Renderer::Backend::Dummy::CDeviceCommandContext::SetTexture(int, Renderer::Backend::ITexture*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetUniform(int, PS::span<float const>) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetUniform(int, float) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetUniform(int, float, float) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetUniform(int, float, float, float) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetUniform(int, float, float, float, float) 0
Renderer::Backend::Dummy::CDeviceCommandContext::DrawIndexed(unsigned int, unsigned int, int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetScissors(unsigned int, Renderer::Backend::IDeviceCommandContext::Rect const*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetViewports(unsigned int, Renderer::Backend::IDeviceCommandContext::Rect const*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::UploadBuffer(Renderer::Backend::IBuffer*, void const*, unsigned int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::UploadBuffer(Renderer::Backend::IBuffer*, std::function<void (unsigned char*)> const&) 0
Renderer::Backend::Dummy::CDeviceCommandContext::DrawInstanced(unsigned int, unsigned int, unsigned int, unsigned int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::UploadTexture(Renderer::Backend::ITexture*, Renderer::Backend::Format, void const*, unsigned long, unsigned int, unsigned int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::EndScopedLabel() 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetIndexBuffer(Renderer::Backend::IBuffer*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::BlitFramebuffer(Renderer::Backend::IFramebuffer*, Renderer::Backend::IFramebuffer*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetVertexBuffer(unsigned int, Renderer::Backend::IBuffer*, unsigned int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::BeginScopedLabel(char const*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::ClearFramebuffer(bool, bool, bool) 0
Renderer::Backend::Dummy::CDeviceCommandContext::DrawIndexedInRange(unsigned int, unsigned int, unsigned int, unsigned int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::EndFramebufferPass() 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetIndexBufferData(void const*, unsigned int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::UploadBufferRegion(Renderer::Backend::IBuffer*, unsigned int, unsigned int, std::function<void (unsigned char*)> const&) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetVertexBufferData(unsigned int, void const*, unsigned int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::UploadTextureRegion(Renderer::Backend::ITexture*, Renderer::Backend::Format, void const*, unsigned long, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::BeginFramebufferPass(Renderer::Backend::IFramebuffer*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::DrawIndexedInstanced(unsigned int, unsigned int, unsigned int, unsigned int, int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetVertexInputLayout(Renderer::Backend::IVertexInputLayout*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::ReadbackFramebufferSync(unsigned int, unsigned int, unsigned int, unsigned int, void*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::SetGraphicsPipelineState(Renderer::Backend::IGraphicsPipelineState*) 0
Renderer::Backend::Dummy::CDeviceCommandContext::Draw(unsigned int, unsigned int) 0
Renderer::Backend::Dummy::CDeviceCommandContext::Flush() 0
Renderer::Backend::Dummy::CDeviceCommandContext::EndPass() 0
Renderer::Backend::Dummy::CDeviceCommandContext::BeginPass() 0
Renderer::Backend::Dummy::CDeviceCommandContext::GetDevice() 0
_GLOBAL__sub_I_DeviceCommandContext.cpp 1
__static_initialization_and_destruction_0(int, int) 1
Renderer::Backend::Dummy::CDeviceCommandContext::UploadBufferRegion(Renderer::Backend::IBuffer*, void const*, unsigned int, unsigned int) 6
Renderer::Backend::Dummy::CDeviceCommandContext::Create(Renderer::Backend::Dummy::CDevice*) 6

Generated by: LCOV version 1.13