LCOV - code coverage report
Current view: top level - source/renderer/backend - Sampler.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 14 14 100.0 %
Date: 2023-01-19 00:18:29 Functions: 3 3 100.0 %

          Line data    Source code
       1             : /* Copyright (C) 2022 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #include "precompiled.h"
      19             : 
      20             : #include "Sampler.h"
      21             : 
      22             : namespace Renderer
      23             : {
      24             : 
      25             : namespace Backend
      26             : {
      27             : 
      28             : namespace Sampler
      29             : {
      30             : 
      31          60 : Desc MakeDefaultSampler(Filter filter, AddressMode addressMode)
      32             : {
      33          60 :     Desc desc{};
      34          60 :     desc.minFilter = filter;
      35          60 :     desc.magFilter = filter;
      36          60 :     desc.mipFilter = filter;
      37          60 :     desc.addressModeU = addressMode;
      38          60 :     desc.addressModeV = addressMode;
      39          60 :     desc.addressModeW = addressMode;
      40          60 :     desc.anisotropyEnabled = false;
      41          60 :     desc.mipLODBias = 0.0f;
      42          60 :     desc.borderColor = BorderColor::TRANSPARENT_BLACK;
      43          60 :     desc.compareEnabled = false;
      44          60 :     return desc;
      45             : }
      46             : 
      47             : } // namespace Sampler
      48             : 
      49             : } // namespace Backend
      50             : 
      51           3 : } // namespace Renderer

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