LCOV - code coverage report
Current view: top level - source/renderer/backend - IDeviceObject.h (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 2 4 50.0 %
Date: 2023-01-19 00:18:29 Functions: 8 32 25.0 %

          Line data    Source code
       1             : /* Copyright (C) 2022 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #ifndef INCLUDED_RENDERER_BACKEND_IDEVICEOBJECT
      19             : #define INCLUDED_RENDERER_BACKEND_IDEVICEOBJECT
      20             : 
      21             : #include <type_traits>
      22             : 
      23             : namespace Renderer
      24             : {
      25             : 
      26             : namespace Backend
      27             : {
      28             : 
      29             : class IDevice;
      30             : 
      31             : template<typename BaseDeviceObject>
      32          75 : class IDeviceObject
      33             : {
      34             : public:
      35          75 :     virtual ~IDeviceObject() {}
      36             : 
      37             :     virtual IDevice* GetDevice() = 0;
      38             : 
      39             :     template<typename T>
      40           0 :     T* As()
      41             :     {
      42             :         static_assert(std::is_base_of_v<BaseDeviceObject, T>);
      43           0 :         return static_cast<T*>(this);
      44             :     }
      45             : };
      46             : 
      47             : } // namespace Backend
      48             : 
      49             : } // namespace Renderer
      50             : 
      51             : #endif // INCLUDED_RENDERER_BACKEND_IDEVICEOBJECT

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