LCOV - code coverage report
Current view: top level - source/ps/scripting - JSInterface_VisualReplay.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 11 13 84.6 %
Date: 2023-01-19 00:18:29 Functions: 3 4 75.0 %

          Line data    Source code
       1             : /* Copyright (C) 2021 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #include "precompiled.h"
      19             : 
      20             : #include "JSInterface_VisualReplay.h"
      21             : 
      22             : #include "ps/CStr.h"
      23             : #include "ps/VisualReplay.h"
      24             : #include "scriptinterface/FunctionWrapper.h"
      25             : #include "scriptinterface/ScriptRequest.h"
      26             : 
      27             : namespace JSI_VisualReplay
      28             : {
      29           0 : CStrW GetReplayDirectoryName(const CStrW& directoryName)
      30             : {
      31             :     // The string conversion is added to account for non-latin characters.
      32           0 :     return wstring_from_utf8(OsPath(VisualReplay::GetDirectoryPath() / directoryName).string8());
      33             : }
      34             : 
      35          12 : void RegisterScriptFunctions(const ScriptRequest& rq)
      36             : {
      37          12 :     ScriptFunction::Register<&VisualReplay::GetReplays>(rq, "GetReplays");
      38          12 :     ScriptFunction::Register<&VisualReplay::DeleteReplay>(rq, "DeleteReplay");
      39          12 :     ScriptFunction::Register<&VisualReplay::StartVisualReplay>(rq, "StartVisualReplay");
      40          12 :     ScriptFunction::Register<&VisualReplay::GetReplayAttributes>(rq, "GetReplayAttributes");
      41          12 :     ScriptFunction::Register<&VisualReplay::GetReplayMetadata>(rq, "GetReplayMetadata");
      42          12 :     ScriptFunction::Register<&VisualReplay::HasReplayMetadata>(rq, "HasReplayMetadata");
      43          12 :     ScriptFunction::Register<&VisualReplay::AddReplayToCache>(rq, "AddReplayToCache");
      44          12 :     ScriptFunction::Register<&GetReplayDirectoryName>(rq, "GetReplayDirectoryName");
      45          12 : }
      46           3 : }

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