Line data Source code
1 : /* Copyright (C) 2022 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #include "precompiled.h"
19 :
20 : #include "ModInstaller.h"
21 :
22 : #include "lib/file/vfs/vfs_util.h"
23 : #include "lib/file/file_system.h"
24 : #include "lib/sysdep/os.h"
25 : #include "ps/CLogger.h"
26 : #include "ps/Filesystem.h"
27 : #include "ps/XML/Xeromyces.h"
28 : #include "scriptinterface/ScriptInterface.h"
29 : #include "scriptinterface/JSON.h"
30 :
31 : #if !OS_WIN
32 : #include "lib/os_path.h"
33 : #endif
34 :
35 : #include <fstream>
36 : #if OS_WIN
37 : #include <filesystem>
38 : #endif
39 :
40 0 : CModInstaller::CModInstaller(const OsPath& modsdir, const OsPath& tempdir) :
41 0 : m_ModsDir(modsdir), m_TempDir(tempdir / "_modscache"), m_CacheDir("cache/")
42 : {
43 0 : m_VFS = CreateVfs();
44 0 : CreateDirectories(m_TempDir, 0700);
45 0 : }
46 :
47 0 : CModInstaller::~CModInstaller()
48 : {
49 0 : m_VFS.reset();
50 0 : DeleteDirectory(m_TempDir);
51 0 : }
52 :
53 0 : CModInstaller::ModInstallationResult CModInstaller::Install(
54 : const OsPath& mod,
55 : const std::shared_ptr<ScriptContext>& scriptContext,
56 : bool keepFile)
57 : {
58 0 : const OsPath modTemp = m_TempDir / mod.Basename() / mod.Filename().ChangeExtension(L".zip");
59 0 : CreateDirectories(modTemp.Parent(), 0700);
60 :
61 0 : if (keepFile)
62 : {
63 0 : if (CopyFile(mod, modTemp, true) != INFO::OK)
64 : {
65 0 : LOGERROR("Failed to copy '%s' to '%s'", mod.string8().c_str(), modTemp.string8().c_str());
66 0 : return FAIL_ON_MOD_COPY;
67 : }
68 : }
69 0 : else if (RenameFile(mod, modTemp) != INFO::OK)
70 : {
71 0 : LOGERROR("Failed to rename '%s' into '%s'", mod.string8().c_str(), modTemp.string8().c_str());
72 0 : return FAIL_ON_MOD_MOVE;
73 : }
74 :
75 : // Load the mod to VFS
76 0 : if (m_VFS->Mount(m_CacheDir, m_TempDir / "") != INFO::OK)
77 0 : return FAIL_ON_VFS_MOUNT;
78 0 : CVFSFile modinfo;
79 0 : PSRETURN modinfo_status = modinfo.Load(m_VFS, m_CacheDir / modTemp.Basename() / "mod.json", false);
80 0 : m_VFS->Clear();
81 0 : if (modinfo_status != PSRETURN_OK)
82 0 : return FAIL_ON_MOD_LOAD;
83 :
84 : // Extract the name of the mod
85 0 : CStr modName;
86 : {
87 0 : ScriptInterface scriptInterface("Engine", "ModInstaller", scriptContext);
88 0 : ScriptRequest rq(scriptInterface);
89 :
90 0 : JS::RootedValue json_val(rq.cx);
91 0 : if (!Script::ParseJSON(rq, modinfo.GetAsString(), &json_val))
92 0 : return FAIL_ON_PARSE_JSON;
93 0 : JS::RootedObject json_obj(rq.cx, json_val.toObjectOrNull());
94 0 : JS::RootedValue name_val(rq.cx);
95 0 : if (!JS_GetProperty(rq.cx, json_obj, "name", &name_val))
96 0 : return FAIL_ON_EXTRACT_NAME;
97 0 : Script::FromJSVal(rq, name_val, modName);
98 0 : if (modName.empty())
99 0 : return FAIL_ON_EXTRACT_NAME;
100 : }
101 :
102 0 : const OsPath modDir = m_ModsDir / modName;
103 0 : const OsPath modPath = modDir / (modName + ".zip");
104 :
105 : // Create a directory with the following structure:
106 : // mod-name/
107 : // mod-name.zip
108 : // mod.json
109 0 : CreateDirectories(modDir, 0700);
110 0 : if (RenameFile(modTemp, modPath) != INFO::OK)
111 : {
112 0 : LOGERROR("Failed to rename '%s' into '%s'", modTemp.string8().c_str(), modPath.string8().c_str());
113 0 : return FAIL_ON_MOD_MOVE;
114 : }
115 :
116 0 : DeleteDirectory(modTemp.Parent());
117 :
118 : #if OS_WIN
119 : const std::filesystem::path modJsonPath = (modDir / L"mod.json").fileSystemPath();
120 : #else
121 0 : const std::string modJsonPath = OsString(modDir / L"mod.json");
122 : #endif
123 0 : std::ofstream mod_json(modJsonPath);
124 0 : if (mod_json.good())
125 : {
126 0 : mod_json << modinfo.GetAsString();
127 0 : mod_json.close();
128 : }
129 : else
130 0 : return FAIL_ON_JSON_WRITE;
131 :
132 0 : m_InstalledMods.emplace_back(modName);
133 :
134 0 : return SUCCESS;
135 : }
136 :
137 0 : const std::vector<CStr>& CModInstaller::GetInstalledMods() const
138 : {
139 0 : return m_InstalledMods;
140 3 : }
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