|
Function Name |
Hit count |
_GLOBAL__sub_I_GameSetup.cpp |
1 |
CancelLoad(CStrW const&) |
0 |
GetTemplate(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) |
0 |
InitGraphics(CmdLineArgs const&, int, std::vector<CStr8, std::allocator<CStr8> > const&) |
0 |
InitNonVisual(CmdLineArgs const&) |
0 |
psDisplayError(wchar_t const*, unsigned long) |
0 |
InDevelopmentCopy() |
0 |
AutostartLoadScript(ScriptInterface const&, Path const&) |
0 |
AutostartVisualReplay(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) |
0 |
LoadSettingsOfScenarioMap(Path const&) |
0 |
__static_initialization_and_destruction_0(int, int) |
1 |
Init(CmdLineArgs const&, int) |
0 |
EndGame() |
0 |
Shutdown(int) |
0 |
Autostart(CmdLineArgs const&) |
0 |
EarlyInit() |
0 |
InitInput() |
1 |
MountMods(Paths const&, std::vector<CStr8, std::allocator<CStr8> > const&) |
0 |
FixLocales() |
0 |
ShutdownPs() |
0 |
ShutdownSDL() |
0 |
InitPs(bool, CStrW const&, ScriptInterface*, JS::Handle<JS::Value>) |
0 |
InitSDL() |
0 |
InitVfs(CmdLineArgs const&, int) |
0 |
PSERROR_System::~PSERROR_System() |
0 |
PSERROR_System::~PSERROR_System().2 |
0 |
PSERROR_System_VmodeFailed::~PSERROR_System_VmodeFailed() |
0 |
PSERROR_System_VmodeFailed::~PSERROR_System_VmodeFailed().2 |
0 |
PSERROR_System_SDLInitFailed::~PSERROR_System_SDLInitFailed() |
0 |
PSERROR_System_SDLInitFailed::~PSERROR_System_SDLInitFailed().2 |
0 |
TLS wrapper function for g_ScriptContext |
0 |
LoadSettingsOfScenarioMap(Path const&)::{lambda(XMBElement const&)#1}::operator()(XMBElement const&) const |
0 |
__tls_init |
727 |