LCOV - code coverage report
Current view:
top level
-
source/ps
- Game.cpp
(
source
/ functions)
Hit
Total
Coverage
Test:
0 A.D. test coverage report
Lines:
3
207
1.4 %
Date:
2023-01-19 00:18:29
Functions:
2
21
9.5 %
Function Name
Hit count
_GLOBAL__sub_I_Game.cpp
1
__static_initialization_and_destruction_0(int, int)
1
CGame::GetPlayerID()
0
CGame::Interpolate(float, float)
0
CGame::SetPlayerID(int)
0
CGame::RegisterInit(JS::Handle<JS::Value>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
0
CGame::SetTurnManager(CTurnManager*)
0
CGame::ReallyStartGame()
0
CGame::LoadInitialState()
0
CGame::CachePlayerColors()
0
CGame::GetViewedPlayerID()
0
CGame::SetViewedPlayerID(int)
0
CGame::StartVisualReplay(Path const&)
0
CGame::LoadVisualReplayData()
0
CGame::Update(double, bool)
0
CGame::StartGame(JS::MutableHandle<JS::Value>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
0
CGame::CGame(bool)
0
CGame::~CGame()
0
CGame::GetPlayerColor(int) const
0
CGame::IsGameFinished() const
0
TLS wrapper function for g_ScriptContext
0
Generated by:
LCOV version 1.13