|
Function Name  |
Hit count  |
| CGameSetupMessage::Deserialize(unsigned char const*, unsigned char const*) |
0 |
| CGameSetupMessage::CGameSetupMessage(ScriptInterface const&) |
0 |
| CGameSetupMessage::CGameSetupMessage(ScriptInterface const&, JS::Handle<JS::Value>) |
0 |
| CSimulationMessage::CSimulationMessage(CSimulationMessage const&) |
0 |
| CBufferBinarySerializer::~CBufferBinarySerializer() |
0 |
| CLengthBinarySerializer::~CLengthBinarySerializer() |
0 |
| CGameSetupMessage::GetSerializedLength() const |
0 |
| CGameSetupMessage::ToString() const |
0 |
| CGameSetupMessage::Serialize(unsigned char*) const |
0 |
| CSimulationMessage::Deserialize(unsigned char const*, unsigned char const*) |
1 |
| CSimulationMessage::CSimulationMessage(ScriptInterface const&) |
1 |
| CSimulationMessage::CSimulationMessage(ScriptInterface const&, unsigned int, int, unsigned int, JS::Handle<JS::Value>) |
1 |
| CBufferBinarySerializer::GetBuffer() |
1 |
| CBufferBinarySerializer::CBufferBinarySerializer(ScriptInterface const&, unsigned char*) |
1 |
| CBufferBinarySerializer::~CBufferBinarySerializer().2 |
1 |
| CBufferBinarySerializerImpl::CBufferBinarySerializerImpl(unsigned char*) |
1 |
| CSimulationMessage::Serialize(unsigned char*) const |
1 |
| CLengthBinarySerializer::GetLength() |
2 |
| CLengthBinarySerializer::CLengthBinarySerializer(ScriptInterface const&) |
2 |
| CLengthBinarySerializer::~CLengthBinarySerializer().2 |
2 |
| CLengthBinarySerializerImpl::CLengthBinarySerializerImpl() |
2 |
| CSimulationMessage::GetSerializedLength() const |
2 |
| CSimulationMessage::ToString() const |
2 |
| CBufferBinarySerializerImpl::Put(char const*, unsigned char const*, unsigned long) |
11 |
| CLengthBinarySerializerImpl::Put(char const*, unsigned char const*, unsigned long) |
22 |