Line data Source code
1 : /* Copyright (C) 2012 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #define CXXTEST_MOCK_TEST_SOURCE_FILE
19 :
20 : // Pull in the common config headers from precompiled.h,
21 : // but disable the actual precompiling (since we've only got
22 : // one source file)
23 : #ifdef USING_PCH
24 : # undef USING_PCH
25 : #endif
26 : #include "lib/precompiled.h"
27 :
28 : // Cause calls to be redirected to the real function by default
29 : #define DEFAULT(name) static T::Real_##name real_##name
30 :
31 : #if OS_LINUX || OS_BSD
32 :
33 : #include "mocks/dlfcn.h"
34 1 : DEFAULT(dladdr);
35 :
36 : #include "mocks/unistd.h"
37 3 : DEFAULT(getcwd);
38 :
39 : #endif // OS_LINUX
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