Line data Source code
1 : /* Copyright (C) 2021 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #include "precompiled.h"
19 :
20 : #include "Vector2D.h"
21 :
22 : #include "maths/Size2D.h"
23 :
24 0 : CVector2D::CVector2D(const CSize2D& size) : X(size.Width), Y(size.Height)
25 : {
26 0 : }
27 :
28 3 : bool CVector2D::operator==(const CVector2D& v) const
29 : {
30 3 : return X == v.X && Y == v.Y;
31 : }
32 :
33 1 : bool CVector2D::operator!=(const CVector2D& v) const
34 : {
35 1 : return !(*this == v);
36 : }
37 :
38 0 : CVector2D CVector2D::operator+(const CSize2D& size) const
39 : {
40 0 : return CVector2D(X + size.Width, Y + size.Height);
41 : }
42 :
43 0 : CVector2D CVector2D::operator-(const CSize2D& size) const
44 : {
45 0 : return CVector2D(X - size.Width, Y - size.Height);
46 : }
47 :
48 0 : void CVector2D::operator+=(const CSize2D& size)
49 : {
50 0 : X += size.Width;
51 0 : Y += size.Height;
52 0 : }
53 :
54 0 : void CVector2D::operator-=(const CSize2D& size)
55 : {
56 0 : X -= size.Width;
57 0 : Y -= size.Height;
58 3 : }
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