|
Function Name |
Hit count |
CFixedVector3D::Dot(CFixedVector3D const&) |
1 |
CFixedVector3D::Cross(CFixedVector3D const&) |
13 |
CFixedVector3D::Normalize(CFixed<int, 2147483647, 32, 15, 16, 65536>) |
7 |
CFixedVector3D::Normalize() |
19 |
CFixedVector3D::CFixedVector3D(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) |
93 |
CFixedVector3D::CFixedVector3D() |
73 |
CFixedVector3D::operator-=(CFixedVector3D const&) |
13 |
CFixedVector3D::operator+=(CFixedVector3D const&) |
1 |
CFixedVector3D::Length() const |
29 |
CFixedVector3D::operator==(CFixedVector3D const&) const |
12 |
CFixedVector3D::operator-(CFixedVector3D const&) const |
22 |
CFixedVector3D::operator-() const |
1 |
CFixedVector3D::operator+(CFixedVector3D const&) const |
15 |