Line data Source code
1 : /* Copyright (C) 2019 Wildfire Games.
2 : *
3 : * Permission is hereby granted, free of charge, to any person obtaining
4 : * a copy of this software and associated documentation files (the
5 : * "Software"), to deal in the Software without restriction, including
6 : * without limitation the rights to use, copy, modify, merge, publish,
7 : * distribute, sublicense, and/or sell copies of the Software, and to
8 : * permit persons to whom the Software is furnished to do so, subject to
9 : * the following conditions:
10 : *
11 : * The above copyright notice and this permission notice shall be included
12 : * in all copies or substantial portions of the Software.
13 : *
14 : * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 : * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 : * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17 : * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18 : * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19 : * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20 : * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 : */
22 :
23 : /* udbg.cpp
24 :
25 : This file contains debug helpers that are common for all unix systems. See
26 : linux/ldbg.cpp for the linux-specific stuff (Using BFD and backtrace() for
27 : symbol lookups and backtraces)
28 : */
29 :
30 : #include "precompiled.h"
31 :
32 : #include <cstdio>
33 : #include <sys/types.h>
34 : #include <signal.h>
35 :
36 : #include "lib/timer.h"
37 : #include "lib/sysdep/sysdep.h"
38 : #include "lib/debug.h"
39 : #include "lib/utf8.h"
40 :
41 :
42 29 : Status debug_CaptureContext(void* UNUSED(context))
43 : {
44 : // (not needed unless/until we support stack traces)
45 29 : return INFO::SKIPPED;
46 : }
47 :
48 0 : void debug_break()
49 : {
50 : #ifndef NDEBUG
51 0 : raise(SIGTRAP);
52 : #endif
53 0 : }
54 :
55 : #define DEBUGGER_WAIT 3
56 : #define DEBUGGER_CMD "gdb"
57 : #define DEBUGGER_ARG_FORMAT "--pid=%d"
58 : #define DEBUGGER_BREAK_AFTER_WAIT 0
59 :
60 : /*
61 : Start the debugger and tell it to attach to the current process/thread
62 : (called by display_error)
63 : */
64 0 : void udbg_launch_debugger()
65 : {
66 0 : pid_t orgpid=getpid();
67 0 : pid_t ret=fork();
68 0 : if (ret == 0)
69 : {
70 : // Child Process: exec() gdb (Debugger), set to attach to old fork
71 : char buf[16];
72 0 : snprintf(buf, 16, DEBUGGER_ARG_FORMAT, orgpid);
73 :
74 0 : int ret=execlp(DEBUGGER_CMD, DEBUGGER_CMD, buf, NULL);
75 : // In case of success, we should never get here anyway, though...
76 0 : if (ret != 0)
77 : {
78 0 : perror("Debugger launch failed");
79 : }
80 : }
81 0 : else if (ret > 0)
82 : {
83 : // Parent (original) fork:
84 0 : debug_printf("Sleeping until debugger attaches.\nPlease wait.\n");
85 0 : sleep(DEBUGGER_WAIT);
86 : }
87 : else // fork error, ret == -1
88 : {
89 0 : perror("Debugger launch: fork failed");
90 : }
91 0 : }
92 :
93 : #if OS_ANDROID
94 :
95 : #include <android/log.h>
96 :
97 : void debug_puts(const char* text)
98 : {
99 : __android_log_print(ANDROID_LOG_WARN, "pyrogenesis", "%s", text);
100 : }
101 :
102 : #else
103 :
104 0 : void debug_puts(const char* text)
105 : {
106 0 : printf("%s", text);
107 0 : fflush(stdout);
108 0 : }
109 :
110 : #endif
111 :
112 0 : int debug_IsPointerBogus(const void* UNUSED(p))
113 : {
114 : // TODO: maybe this should do some checks
115 0 : return false;
116 3 : }
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