Line data Source code
1 : /* Copyright (C) 2010 Wildfire Games.
2 : *
3 : * Permission is hereby granted, free of charge, to any person obtaining
4 : * a copy of this software and associated documentation files (the
5 : * "Software"), to deal in the Software without restriction, including
6 : * without limitation the rights to use, copy, modify, merge, publish,
7 : * distribute, sublicense, and/or sell copies of the Software, and to
8 : * permit persons to whom the Software is furnished to do so, subject to
9 : * the following conditions:
10 : *
11 : * The above copyright notice and this permission notice shall be included
12 : * in all copies or substantial portions of the Software.
13 : *
14 : * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 : * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 : * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17 : * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18 : * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19 : * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20 : * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 : */
22 :
23 : /*
24 : * pseudorandom number generator
25 : */
26 :
27 : #include "precompiled.h"
28 : #include "lib/rand.h"
29 :
30 : // avoids several common pitfalls; see discussion at
31 : // http://www.azillionmonkeys.com/qed/random.html
32 :
33 : // rand() is poorly implemented (e.g. in VC7) and only returns < 16 bits;
34 : // double that amount by concatenating 2 random numbers.
35 : // this is not to fix poor rand() randomness - the number returned will be
36 : // folded down to a much smaller interval anyway. instead, a larger XRAND_MAX
37 : // decreases the probability of having to repeat the loop.
38 : #if RAND_MAX < 65536
39 : static const size_t XRAND_MAX = (RAND_MAX+1)*(RAND_MAX+1) - 1;
40 : static size_t xrand()
41 : {
42 : return rand()*(RAND_MAX+1) + rand();
43 : }
44 : // rand() is already ok; no need to do anything.
45 : #else
46 : static const size_t XRAND_MAX = RAND_MAX;
47 228 : static size_t xrand()
48 : {
49 228 : return rand();
50 : }
51 : #endif
52 :
53 202 : size_t rand(size_t min_inclusive, size_t max_exclusive)
54 : {
55 202 : const size_t range = (max_exclusive-min_inclusive);
56 : // huge interval or min >= max
57 202 : if(range == 0 || range > XRAND_MAX)
58 : {
59 2 : WARN_IF_ERR(ERR::INVALID_PARAM);
60 2 : return 0;
61 : }
62 :
63 200 : const size_t inv_range = XRAND_MAX / range;
64 :
65 : // generate random number in [0, range)
66 : // idea: avoid skewed distributions when <range> doesn't evenly divide
67 : // XRAND_MAX by simply discarding values in the "remainder".
68 : // not expected to run often since XRAND_MAX is large.
69 : size_t x;
70 28 : do
71 : {
72 228 : x = xrand();
73 : }
74 228 : while(x >= range * inv_range);
75 200 : x /= inv_range;
76 :
77 200 : x += min_inclusive;
78 200 : ENSURE(x < max_exclusive);
79 200 : return x;
80 3 : }
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