Line data Source code
1 : /* Copyright (C) 2021 Wildfire Games.
2 : *
3 : * Permission is hereby granted, free of charge, to any person obtaining
4 : * a copy of this software and associated documentation files (the
5 : * "Software"), to deal in the Software without restriction, including
6 : * without limitation the rights to use, copy, modify, merge, publish,
7 : * distribute, sublicense, and/or sell copies of the Software, and to
8 : * permit persons to whom the Software is furnished to do so, subject to
9 : * the following conditions:
10 : *
11 : * The above copyright notice and this permission notice shall be included
12 : * in all copies or substantial portions of the Software.
13 : *
14 : * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 : * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 : * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17 : * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18 : * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19 : * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20 : * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 : */
22 :
23 : #include "precompiled.h"
24 :
25 : #include "lib/fnv_hash.h"
26 :
27 : // FNV1-A hash - good for strings.
28 : // if len = 0 (default), treat buf as a C-string;
29 : // otherwise, hash <len> bytes of buf.
30 811 : u32 fnv_hash(const void* buf, size_t len)
31 : {
32 811 : u32 h = 0x811c9dc5u;
33 : // give distinct values for different length 0 buffers.
34 : // value taken from FNV; it has no special significance.
35 :
36 811 : const u8* p = (const u8*)buf;
37 :
38 : // expected case: string
39 811 : if(!len)
40 : {
41 17 : while(*p)
42 : {
43 6 : h ^= *p++;
44 6 : h *= 0x01000193u;
45 : }
46 : }
47 : else
48 : {
49 806 : size_t bytes_left = len;
50 15438 : while(bytes_left != 0)
51 : {
52 7316 : h ^= *p++;
53 7316 : h *= 0x01000193u;
54 :
55 7316 : bytes_left--;
56 : }
57 : }
58 :
59 811 : return h;
60 : }
61 :
62 : // FNV1-A hash - good for strings.
63 : // if len = 0 (default), treat buf as a C-string;
64 : // otherwise, hash <len> bytes of buf.
65 3 : u64 fnv_hash64(const void* buf, size_t len)
66 : {
67 3 : u64 h = 0xCBF29CE484222325ull;
68 : // give distinct values for different length 0 buffers.
69 : // value taken from FNV; it has no special significance.
70 :
71 3 : const u8* p = (const u8*)buf;
72 :
73 : // expected case: string
74 3 : if(!len)
75 : {
76 14 : while(*p)
77 : {
78 6 : h ^= *p++;
79 6 : h *= 0x100000001B3ull;
80 : }
81 : }
82 : else
83 : {
84 1 : size_t bytes_left = len;
85 13 : while(bytes_left != 0)
86 : {
87 6 : h ^= *p++;
88 6 : h *= 0x100000001B3ull;
89 :
90 6 : bytes_left--;
91 : }
92 : }
93 :
94 3 : return h;
95 3 : }
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