LCOV - code coverage report
Current view: top level - source/lib - app_hooks.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 2 30 6.7 %
Date: 2023-01-19 00:18:29 Functions: 2 10 20.0 %

          Line data    Source code
       1             : /* Copyright (C) 2021 Wildfire Games.
       2             :  *
       3             :  * Permission is hereby granted, free of charge, to any person obtaining
       4             :  * a copy of this software and associated documentation files (the
       5             :  * "Software"), to deal in the Software without restriction, including
       6             :  * without limitation the rights to use, copy, modify, merge, publish,
       7             :  * distribute, sublicense, and/or sell copies of the Software, and to
       8             :  * permit persons to whom the Software is furnished to do so, subject to
       9             :  * the following conditions:
      10             :  *
      11             :  * The above copyright notice and this permission notice shall be included
      12             :  * in all copies or substantial portions of the Software.
      13             :  *
      14             :  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
      15             :  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
      16             :  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
      17             :  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
      18             :  * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
      19             :  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
      20             :  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
      21             :  */
      22             : 
      23             : #include "precompiled.h"
      24             : 
      25             : #include "lib/app_hooks.h"
      26             : 
      27             : #include "lib/sysdep/sysdep.h"
      28             : 
      29             : #include <cstdio>
      30             : 
      31             : //-----------------------------------------------------------------------------
      32             : // default implementations
      33             : //-----------------------------------------------------------------------------
      34             : 
      35           0 : static const OsPath& def_get_log_dir()
      36             : {
      37           0 :     static OsPath logDir;
      38           0 :     if(logDir.empty())
      39           0 :         logDir = sys_ExecutablePathname().Parent();
      40           0 :     return logDir;
      41             : }
      42             : 
      43             : 
      44           0 : static void def_bundle_logs(FILE* UNUSED(f))
      45             : {
      46           0 : }
      47             : 
      48             : 
      49           0 : static ErrorReactionInternal def_display_error(const wchar_t* UNUSED(text), size_t UNUSED(flags))
      50             : {
      51           0 :     return ERI_NOT_IMPLEMENTED;
      52             : }
      53             : 
      54             : 
      55             : //-----------------------------------------------------------------------------
      56             : 
      57             : // contains the current set of hooks. starts with the default values and
      58             : // may be changed via app_hooks_update.
      59             : //
      60             : // rationale: we don't ever need to switch "hook sets", so one global struct
      61             : // is fine. by always having one defined, we also avoid the trampolines
      62             : // having to check whether their function pointer is valid.
      63             : static AppHooks ah =
      64             : {
      65             :     def_get_log_dir,
      66             :     def_bundle_logs,
      67             :     def_display_error
      68             : };
      69             : 
      70             : // separate copy of ah; used to determine if a particular hook has been
      71             : // redefined. the additional storage needed is negligible and this is
      72             : // easier than comparing each value against its corresponding def_ value.
      73           1 : static AppHooks default_ah = ah;
      74             : 
      75             : // register the specified hook function pointers. any of them that
      76             : // are non-zero override the previous function pointer value
      77             : // (these default to the stub hooks which are functional but basic).
      78           0 : void app_hooks_update(AppHooks* new_ah)
      79             : {
      80           0 :     ENSURE(new_ah);
      81             : 
      82             : #define OVERRIDE_IF_NONZERO(HOOKNAME) if(new_ah->HOOKNAME) ah.HOOKNAME = new_ah->HOOKNAME;
      83           0 :     OVERRIDE_IF_NONZERO(get_log_dir)
      84           0 :     OVERRIDE_IF_NONZERO(bundle_logs)
      85           0 :     OVERRIDE_IF_NONZERO(display_error)
      86             : #undef OVERRIDE_IF_NONZERO
      87           0 : }
      88             : 
      89           0 : bool app_hook_was_redefined(size_t offset_in_struct)
      90             : {
      91           0 :     const u8* ah_bytes = (const u8*)&ah;
      92           0 :     const u8* default_ah_bytes = (const u8*)&default_ah;
      93             :     typedef void(*FP)();    // a bit safer than comparing void* pointers
      94           0 :     if(*(FP)(ah_bytes+offset_in_struct) != *(FP)(default_ah_bytes+offset_in_struct))
      95           0 :         return true;
      96           0 :     return false;
      97             : }
      98             : 
      99             : 
     100             : //-----------------------------------------------------------------------------
     101             : // trampoline implementations
     102             : // (boilerplate code; hides details of how to call the app hook)
     103             : //-----------------------------------------------------------------------------
     104             : 
     105           0 : const OsPath& ah_get_log_dir()
     106             : {
     107           0 :     return ah.get_log_dir();
     108             : }
     109             : 
     110           0 : void ah_bundle_logs(FILE* f)
     111             : {
     112           0 :     ah.bundle_logs(f);
     113           0 : }
     114             : 
     115           0 : ErrorReactionInternal ah_display_error(const wchar_t* text, size_t flags)
     116             : {
     117           0 :     return ah.display_error(text, flags);
     118           3 : }

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