Line data Source code
1 : /* Copyright (C) 2011 Wildfire Games.
2 : *
3 : * Permission is hereby granted, free of charge, to any person obtaining
4 : * a copy of this software and associated documentation files (the
5 : * "Software"), to deal in the Software without restriction, including
6 : * without limitation the rights to use, copy, modify, merge, publish,
7 : * distribute, sublicense, and/or sell copies of the Software, and to
8 : * permit persons to whom the Software is furnished to do so, subject to
9 : * the following conditions:
10 : *
11 : * The above copyright notice and this permission notice shall be included
12 : * in all copies or substantial portions of the Software.
13 : *
14 : * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 : * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 : * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17 : * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18 : * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19 : * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20 : * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 : */
22 :
23 : /*
24 : * pool allocator
25 : */
26 :
27 : #include "precompiled.h"
28 : #include "lib/allocators/pool.h"
29 :
30 : #include "lib/alignment.h"
31 : #include "lib/allocators/freelist.h"
32 :
33 : #include "lib/timer.h"
34 :
35 : namespace Allocators {
36 :
37 : template<class Storage>
38 : struct BasicPoolTest
39 : {
40 0 : void operator()() const
41 : {
42 0 : Pool<double, Storage> p(100);
43 0 : const size_t initialSpace = p.RemainingObjects();
44 0 : double* p1 = p.Allocate();
45 0 : ENSURE(p1 != 0);
46 0 : ENSURE(p.Contains(uintptr_t(p1)));
47 0 : ENSURE(p.RemainingObjects() == initialSpace-1);
48 0 : ENSURE(p.Contains(uintptr_t(p1)+1));
49 0 : ENSURE(p.Contains(uintptr_t(p1)+sizeof(double)-1));
50 0 : ENSURE(!p.Contains(uintptr_t(p1)-1));
51 0 : ENSURE(!p.Contains(uintptr_t(p1)+sizeof(double)));
52 0 : if(p.RemainingObjects() == 0)
53 0 : ENSURE(p.Allocate() == 0); // full
54 : else
55 0 : ENSURE(p.Allocate() != 0); // can still expand
56 0 : p.DeallocateAll();
57 0 : ENSURE(!p.Contains(uintptr_t(p1)));
58 :
59 0 : p1 = p.Allocate();
60 0 : ENSURE(p1 != 0);
61 0 : ENSURE(p.Contains(uintptr_t(p1)));
62 0 : ENSURE(p.RemainingObjects() == initialSpace-1);
63 0 : double* p2 = p.Allocate();
64 0 : ENSURE(p2 != 0);
65 0 : ENSURE(p.Contains(uintptr_t(p2)));
66 0 : ENSURE(p.RemainingObjects() == initialSpace-2);
67 0 : ENSURE(p2 == (double*)(uintptr_t(p1)+sizeof(double)));
68 0 : if(p.RemainingObjects() == 0)
69 0 : ENSURE(p.Allocate() == 0); // full
70 : else
71 0 : ENSURE(p.Allocate() != 0); // can still expand
72 0 : }
73 : };
74 :
75 0 : void TestPool()
76 : {
77 0 : ForEachStorage<BasicPoolTest>();
78 0 : }
79 :
80 : } // namespace Allocators
81 :
82 :
83 1 : TIMER_ADD_CLIENT(tc_pool_alloc);
84 :
85 0 : Status pool_create(Pool* p, size_t max_size, size_t el_size)
86 : {
87 0 : if(el_size == POOL_VARIABLE_ALLOCS)
88 0 : p->el_size = 0;
89 : else
90 0 : p->el_size = Align<allocationAlignment>(el_size);
91 0 : p->freelist = mem_freelist_Sentinel();
92 0 : RETURN_STATUS_IF_ERR(da_alloc(&p->da, max_size));
93 0 : return INFO::OK;
94 : }
95 :
96 :
97 0 : Status pool_destroy(Pool* p)
98 : {
99 : // don't be picky and complain if the freelist isn't empty;
100 : // we don't care since it's all part of the da anyway.
101 : // however, zero it to prevent further allocs from succeeding.
102 0 : p->freelist = mem_freelist_Sentinel();
103 0 : return da_free(&p->da);
104 : }
105 :
106 :
107 0 : bool pool_contains(const Pool* p, void* el)
108 : {
109 : // outside of our range
110 0 : if(!(p->da.base <= el && el < p->da.base+p->da.pos))
111 0 : return false;
112 : // sanity check: it should be aligned (if pool has fixed-size elements)
113 0 : if(p->el_size)
114 0 : ENSURE((uintptr_t)((u8*)el - p->da.base) % p->el_size == 0);
115 0 : return true;
116 : }
117 :
118 :
119 0 : void* pool_alloc(Pool* p, size_t size)
120 : {
121 0 : TIMER_ACCRUE(tc_pool_alloc);
122 : // if pool allows variable sizes, go with the size parameter,
123 : // otherwise the pool el_size setting.
124 0 : const size_t el_size = p->el_size? p->el_size : Align<allocationAlignment>(size);
125 0 : ASSERT(el_size != 0);
126 :
127 : // note: freelist is always empty in pools with variable-sized elements
128 : // because they disallow pool_free.
129 0 : void* el = mem_freelist_Detach(p->freelist);
130 0 : if(!el) // freelist empty, need to allocate a new entry
131 : {
132 : // expand, if necessary
133 0 : if(da_reserve(&p->da, el_size) < 0)
134 0 : return 0;
135 :
136 0 : el = p->da.base + p->da.pos;
137 0 : p->da.pos += el_size;
138 : }
139 :
140 0 : ASSERT(pool_contains(p, el)); // paranoia
141 0 : return el;
142 : }
143 :
144 :
145 0 : void pool_free(Pool* p, void* el)
146 : {
147 : // only allowed to free items if we were initialized with
148 : // fixed el_size. (this avoids having to pass el_size here and
149 : // check if requested_size matches that when allocating)
150 0 : if(p->el_size == 0)
151 : {
152 0 : DEBUG_WARN_ERR(ERR::LOGIC); // cannot free variable-size items
153 0 : return;
154 : }
155 :
156 0 : if(pool_contains(p, el))
157 0 : mem_freelist_AddToFront(p->freelist, el);
158 : else
159 0 : DEBUG_WARN_ERR(ERR::LOGIC); // invalid pointer (not in pool)
160 : }
161 :
162 :
163 0 : void pool_free_all(Pool* p)
164 : {
165 0 : p->freelist = mem_freelist_Sentinel();
166 :
167 : // must be reset before da_set_size or CHECK_DA will complain.
168 0 : p->da.pos = 0;
169 :
170 0 : da_set_size(&p->da, 0);
171 0 : }
172 :
173 0 : size_t pool_committed(Pool* p)
174 : {
175 0 : return p->da.cur_size;
176 3 : }
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