Line data Source code
1 : /* Copyright (C) 2022 Wildfire Games.
2 : *
3 : * Permission is hereby granted, free of charge, to any person obtaining
4 : * a copy of this software and associated documentation files (the
5 : * "Software"), to deal in the Software without restriction, including
6 : * without limitation the rights to use, copy, modify, merge, publish,
7 : * distribute, sublicense, and/or sell copies of the Software, and to
8 : * permit persons to whom the Software is furnished to do so, subject to
9 : * the following conditions:
10 : *
11 : * The above copyright notice and this permission notice shall be included
12 : * in all copies or substantial portions of the Software.
13 : *
14 : * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 : * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 : * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17 : * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18 : * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19 : * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20 : * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 : */
22 :
23 : #ifndef INCLUDED_ALLOCATORS_FREELIST
24 : #define INCLUDED_ALLOCATORS_FREELIST
25 :
26 : #include <cstring>
27 :
28 : // "freelist" is a pointer to the first unused element or a sentinel.
29 : // their memory holds a pointer to the previous element in the freelist
30 : // (or its own address in the case of sentinels to avoid branches)
31 : //
32 : // rationale for the function-based interface: a class encapsulating the
33 : // freelist pointer would force each header to include this header,
34 : // whereas this approach only requires a void* pointer and calling
35 : // mem_freelist_Sentinel from the implementation.
36 : //
37 : // these functions are inlined because allocation is sometimes time-critical.
38 :
39 : // @return the address of a sentinel element, suitable for initializing
40 : // a freelist pointer. subsequent mem_freelist_Detach on that freelist
41 : // will return 0.
42 : void* mem_freelist_Sentinel();
43 :
44 0 : static inline void mem_freelist_AddToFront(void*& freelist, void* el)
45 : {
46 0 : ASSERT(freelist != 0);
47 0 : ASSERT(el != 0);
48 :
49 0 : memcpy(el, &freelist, sizeof(void*));
50 0 : freelist = el;
51 0 : }
52 :
53 : // @return 0 if the freelist is empty, else a pointer that had
54 : // previously been passed to mem_freelist_AddToFront.
55 0 : static inline void* mem_freelist_Detach(void*& freelist)
56 : {
57 0 : ASSERT(freelist != 0);
58 :
59 : void* prev_el;
60 0 : memcpy(&prev_el, freelist, sizeof(void*));
61 0 : void* el = (freelist == prev_el)? 0 : freelist;
62 0 : freelist = prev_el;
63 0 : return el;
64 : }
65 :
66 : #endif // #ifndef INCLUDED_ALLOCATORS_FREELIST
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