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1 : /* Copyright (C) 2021 Wildfire Games.
2 : *
3 : * Permission is hereby granted, free of charge, to any person obtaining
4 : * a copy of this software and associated documentation files (the
5 : * "Software"), to deal in the Software without restriction, including
6 : * without limitation the rights to use, copy, modify, merge, publish,
7 : * distribute, sublicense, and/or sell copies of the Software, and to
8 : * permit persons to whom the Software is furnished to do so, subject to
9 : * the following conditions:
10 : *
11 : * The above copyright notice and this permission notice shall be included
12 : * in all copies or substantial portions of the Software.
13 : *
14 : * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 : * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 : * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17 : * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18 : * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19 : * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20 : * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 : */
22 :
23 : #ifndef INCLUDED_ALIGNMENT
24 : #define INCLUDED_ALIGNMENT
25 :
26 : #include "lib/sysdep/compiler.h" // MSC_VERSION
27 : #include "lib/sysdep/arch.h" // ARCH_AMD64
28 :
29 : template<typename T>
30 5874 : inline bool IsAligned(T t, uintptr_t multiple)
31 : {
32 5874 : return (uintptr_t(t) % multiple) == 0;
33 : }
34 :
35 : template<size_t multiple>
36 46 : inline size_t Align(size_t n)
37 : {
38 : cassert(multiple != 0 && ((multiple & (multiple-1)) == 0)); // is power of 2
39 46 : return (n + multiple-1) & ~(multiple-1);
40 : }
41 :
42 :
43 : // bridge the differences between MSC and GCC alignment definitions.
44 : // example: ALIGNED(int, 8) myAlignedVariable = 0;
45 : #if MSC_VERSION
46 : # define ALIGNED(type, multiple) __declspec(align(multiple)) type
47 : #elif GCC_VERSION
48 : # define ALIGNED(type, multiple) type __attribute__((aligned(multiple)))
49 : #else
50 : # define ALIGNED(type, multiple) type
51 : #endif
52 :
53 :
54 : //
55 : // SIMD vector
56 : //
57 :
58 : static const size_t vectorSize = 16;
59 : #define VECTOR_ALIGNED(type) ALIGNED(type, 16) // ALIGNED() requires a literal; keep in sync with vectorSize
60 :
61 : #define ASSERT_VECTOR_MULTIPLE(size)\
62 : ASSERT(IsAligned(size, vectorSize))
63 :
64 : #define ASSERT_VECTOR_ALIGNED(pointer)\
65 : ASSERT_VECTOR_MULTIPLE(pointer);\
66 : ASSUME_ALIGNED(pointer, vectorSize)
67 :
68 :
69 : //
70 : // CPU cache
71 : //
72 :
73 : static const size_t cacheLineSize = 64; // (L2)
74 : #define CACHE_ALIGNED(type) ALIGNED(type, 64) // ALIGNED() requires a literal; keep in sync with cacheLineSize
75 :
76 :
77 :
78 :
79 : //
80 : // MMU pages
81 : //
82 :
83 : #ifdef ARCH_PPC64
84 : // NOTE: ppc64 can operate in either 4k or 64k page size mode
85 : // If the define page size is larger than the active page size,
86 : // the allocator functions normally. If the defined page size
87 : // is less than the active page size, the allocator fails tests.
88 : //
89 : // Define the page size to the maximum known architectural page
90 : // size on ppc64 systems.
91 : static const size_t g_PageSize = 64 * 1024; // 64 KB
92 : #else
93 : static const size_t g_PageSize = 4 * 1024; // 4 KB
94 : #endif
95 : static const size_t g_LargePageSize = 2 * 1024 * 1024; // 2 MB
96 :
97 :
98 : //
99 : // misc
100 : //
101 :
102 : static const size_t allocationAlignment = 16;
103 :
104 : static const size_t KiB = size_t(1) << 10;
105 : static const size_t MiB = size_t(1) << 20;
106 : static const size_t GiB = size_t(1) << 30;
107 :
108 : // waio opens files with FILE_FLAG_NO_BUFFERING, so Windows requires
109 : // file offsets / buffers and sizes to be sector-aligned. querying the
110 : // actual sector size via GetDiskFreeSpace is inconvenient and slow.
111 : // we always request large blocks anyway, so just check whether inputs
112 : // are aligned to a `maximum' sector size. this catches common mistakes
113 : // before they cause scary "IO failed" errors. if the value turns out
114 : // to be too low, the Windows APIs will still complain.
115 : static const uintptr_t maxSectorSize = 0x1000;
116 :
117 : #endif // #ifndef INCLUDED_ALIGNMENT
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