Line data Source code
1 : /* Copyright (C) 2021 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_GUI_MOUSE_EVENT_MASK
19 : #define INCLUDED_GUI_MOUSE_EVENT_MASK
20 :
21 : #include "gui/CGUISetting.h"
22 : #include "ps/CStr.h"
23 :
24 : #include <string>
25 : #include <memory>
26 :
27 : class CRect;
28 : class CVector2D;
29 : class IGUIObject;
30 : class ScriptRequest;
31 :
32 : /**
33 : * A custom shape that changes the object's "over-ability", and thus where one can click on it.
34 : * Supported:
35 : * - "texture:[path]" loads a texture and uses either the alpha or the red channel. Any non-0 is clickable.
36 : * The texture is always 'stretched' in sprite terminology.
37 : *
38 : * TODO:
39 : * - the minimap circular shape should be moved here.
40 : */
41 : class CGUIMouseEventMask : public IGUISetting
42 : {
43 : public:
44 : CGUIMouseEventMask(IGUIObject* owner);
45 : ~CGUIMouseEventMask();
46 :
47 : /**
48 : * @return true if the mask is initialised <=> its spec is not ""
49 : */
50 0 : explicit operator bool() const { return !!m_Impl; }
51 :
52 : /**
53 : * @return true if the mouse pointer is over the mask. False if the mask is not initialised.
54 : */
55 : bool IsMouseOver(const CVector2D& mousePos, const CRect& objectSize) const;
56 :
57 : void ToJSVal(const ScriptRequest& rq, JS::MutableHandleValue value) override;
58 :
59 : class Impl;
60 : protected:
61 : bool DoFromString(const CStrW& value) override;
62 : bool DoFromJSVal(const ScriptRequest& rq, JS::HandleValue value) override;
63 : CStr GetName() const override;
64 :
65 : std::string m_Spec;
66 : std::unique_ptr<Impl> m_Impl;
67 : };
68 :
69 : #endif // INCLUDED_GUI_MOUSE_EVENT_MASK
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