Line data Source code
1 : /* Copyright (C) 2021 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_CSLIDER
19 : #define INCLUDED_CSLIDER
20 :
21 : #include "gui/CGUISprite.h"
22 : #include "gui/ObjectBases/IGUIButtonBehavior.h"
23 : #include "gui/ObjectBases/IGUIObject.h"
24 : #include "maths/Vector2D.h"
25 :
26 : class CSlider : public IGUIObject, public IGUIButtonBehavior
27 : {
28 0 : GUI_OBJECT(CSlider)
29 :
30 : public:
31 : CSlider(CGUI& pGUI);
32 : virtual ~CSlider();
33 :
34 : protected:
35 : static const CStr EventNameValueChange;
36 :
37 : /**
38 : * @see IGUIObject#ResetStates()
39 : */
40 : virtual void ResetStates();
41 :
42 : /**
43 : * @see IGUIObject#HandleMessage()
44 : */
45 : virtual void HandleMessage(SGUIMessage& Message);
46 :
47 : virtual void Draw(CCanvas2D& canvas);
48 :
49 : /**
50 : * Change settings and send the script event
51 : */
52 : void UpdateValue();
53 :
54 : CRect GetButtonRect() const;
55 :
56 : /**
57 : * @return ratio between the value of the slider and its actual size in the GUI
58 : */
59 : float GetSliderRatio() const;
60 :
61 : void IncrementallyChangeValue(const float value);
62 :
63 : // Settings
64 : CGUISimpleSetting<float> m_ButtonSide;
65 : CGUISimpleSetting<float> m_MinValue;
66 : CGUISimpleSetting<float> m_MaxValue;
67 : CGUISimpleSetting<CGUISpriteInstance> m_Sprite, m_SpriteDisabled;
68 : CGUISimpleSetting<CGUISpriteInstance> m_SpriteBar, m_SpriteBarDisabled;
69 : CGUISimpleSetting<float> m_Value;
70 :
71 : private:
72 : CVector2D m_Mouse;
73 : };
74 :
75 : #endif // INCLUDED_CSLIDER
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