LCOV - code coverage report
Current view: top level - source/gui/ObjectTypes - COList.h (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 0 8 0.0 %
Date: 2023-01-19 00:18:29 Functions: 0 6 0.0 %

          Line data    Source code
       1             : /* Copyright (C) 2023 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : #ifndef INCLUDED_COLIST
      18             : #define INCLUDED_COLIST
      19             : 
      20             : #include "gui/ObjectTypes/CList.h"
      21             : #include "gui/SettingTypes/CGUIColor.h"
      22             : 
      23             : #include <vector>
      24             : 
      25             : /**
      26             :  * Represents a column.
      27             :  */
      28           0 : class COListColumn
      29             : {
      30             : public:
      31           0 :     COListColumn(IGUIObject* owner, const CStr& cid)
      32           0 :         : m_Id(cid), m_Width(0), m_Heading(owner, "heading_" + cid), m_List(owner, "list_" + cid),
      33           0 :         m_Hidden(owner, "hidden_" + cid, false), m_SortOrder(owner, " sort_order_" + cid, 1)
      34           0 :     {}
      35             :     // Avoid copying the strings.
      36             :     NONCOPYABLE(COListColumn);
      37           0 :     MOVABLE(COListColumn);
      38             :     CGUIColor m_TextColor;
      39             :     CStr m_Id;
      40             :     float m_Width;
      41             :     CGUISimpleSetting<CStrW> m_Heading; // CGUIString??
      42             :     CGUISimpleSetting<CGUIList> m_List;
      43             :     CGUISimpleSetting<bool> m_Hidden;
      44             :     CGUISimpleSetting<i32> m_SortOrder;
      45             : };
      46             : 
      47             : /**
      48             :  * Multi-column list. One row can be selected by the user.
      49             :  * Individual cells are clipped if the contained text is too long.
      50             :  *
      51             :  * The list can be sorted dynamically by JS code when a
      52             :  * heading is clicked.
      53             :  * A scroll-bar will appear when needed.
      54             :  */
      55           0 : class COList : public CList
      56             : {
      57           0 :     GUI_OBJECT(COList)
      58             : 
      59             : public:
      60             :     COList(CGUI& pGUI);
      61             : 
      62             : protected:
      63             :     void SetupText();
      64             :     void HandleMessage(SGUIMessage& Message);
      65             : 
      66             :     /**
      67             :      * Handle the \<item\> tag.
      68             :      */
      69             :     virtual bool HandleAdditionalChildren(const XMBData& xmb, const XMBElement& child);
      70             :     virtual void AdditionalChildrenHandled();
      71             : 
      72             :     virtual void DrawList(
      73             :         CCanvas2D& canvas, const int& selected, const CGUISpriteInstance& sprite, const CGUISpriteInstance& spriteOverlay,
      74             :         const CGUISpriteInstance& spriteSelectarea, const CGUISpriteInstance& spriteSelectAreaOverlay, const CGUIColor& textColor);
      75             : 
      76             :     virtual CRect GetListRect() const;
      77             : 
      78             :     /**
      79             :      * Available columns.
      80             :      */
      81             :     std::vector<COListColumn> m_Columns;
      82             : 
      83             :     CGUISimpleSetting<CGUISpriteInstance> m_SpriteHeading;
      84             :     CGUISimpleSetting<bool> m_Sortable;
      85             :     CGUISimpleSetting<CStr> m_SelectedColumn;
      86             :     CGUISimpleSetting<i32> m_SelectedColumnOrder;
      87             :     CGUISimpleSetting<CGUISpriteInstance> m_SpriteAsc;
      88             :     CGUISimpleSetting<CGUISpriteInstance> m_SpriteDesc;
      89             :     CGUISimpleSetting<CGUISpriteInstance> m_SpriteNotSorted;
      90             : 
      91             : private:
      92             :     static const CStr EventNameSelectionColumnChange;
      93             : 
      94             :     // Width of space available for columns
      95             :     float m_TotalAvailableColumnWidth;
      96             :     float m_HeadingHeight;
      97             : };
      98             : 
      99             : #endif // INCLUDED_COLIST

Generated by: LCOV version 1.13