LCOV - code coverage report
Current view: top level - source/gui/ObjectBases - IGUIScrollBarOwner.h (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 0 3 0.0 %
Date: 2023-01-19 00:18:29 Functions: 0 3 0.0 %

          Line data    Source code
       1             : /* Copyright (C) 2021 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #ifndef INCLUDED_IGUISCROLLBAROWNER
      19             : #define INCLUDED_IGUISCROLLBAROWNER
      20             : 
      21             : #include "ps/CStrForward.h"
      22             : 
      23             : #include <memory>
      24             : #include <vector>
      25             : 
      26             : class CCanvas2D;
      27             : struct SGUIMessage;
      28             : struct SGUIScrollBarStyle;
      29             : class IGUIScrollBar;
      30             : class IGUIObject;
      31             : 
      32             : /**
      33             :  * Base-class this if you want an object to contain
      34             :  * one, or several, scroll-bars.
      35             :  */
      36           0 : class IGUIScrollBarOwner
      37             : {
      38             :     NONCOPYABLE(IGUIScrollBarOwner);
      39             : 
      40             :     friend class IGUIScrollBar;
      41             : 
      42             : public:
      43             :     IGUIScrollBarOwner(IGUIObject& m_pObject);
      44             :     virtual ~IGUIScrollBarOwner();
      45             : 
      46             :     virtual void Draw(CCanvas2D& canvas);
      47             : 
      48             :     /**
      49             :      * @see IGUIObject#HandleMessage()
      50             :      */
      51             :     virtual void HandleMessage(SGUIMessage& Message);
      52             : 
      53             :     /**
      54             :      * @see IGUIObject#ResetStates()
      55             :      */
      56             :     virtual void ResetStates();
      57             : 
      58             :     /**
      59             :      * Interface for the m_ScrollBar to use.
      60             :      */
      61             :     virtual const SGUIScrollBarStyle* GetScrollBarStyle(const CStr8& style) const;
      62             : 
      63             :     /**
      64             :      * Add a scroll-bar
      65             :      */
      66             :     virtual void AddScrollBar(std::unique_ptr<IGUIScrollBar> scrollbar);
      67             : 
      68             :     /**
      69             :      * Get Scroll Bar reference (it should be transparent it's actually
      70             :      * pointers).
      71             :      */
      72           0 :     virtual IGUIScrollBar& GetScrollBar(const int& index)
      73             :     {
      74           0 :         return *m_ScrollBars[index];
      75             :     }
      76             : 
      77             :     /**
      78             :      * Get the position of the scroll bar at @param index.
      79             :      * Equivalent to GetScrollbar(index).GetPos().
      80             :      */
      81             :     virtual float GetScrollBarPos(const int index) const;
      82             : 
      83             : protected:
      84             :     /**
      85             :      * Predominately you will only have one, but you can have
      86             :      * as many as you like.
      87             :      */
      88             :     std::vector<std::unique_ptr<IGUIScrollBar>> m_ScrollBars;
      89             : 
      90             : private:
      91             :     /**
      92             :      * Reference to the IGUIObject.
      93             :      * Private, because we don't want to inherit it in multiple classes.
      94             :      */
      95             :     IGUIObject& m_pObject;
      96             : };
      97             : 
      98             : #endif // INCLUDED_IGUISCROLLBAROWNER

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