LCOV - code coverage report
Current view: top level - source/gui/ObjectBases - IGUIScrollBarOwner.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 0 23 0.0 %
Date: 2023-01-19 00:18:29 Functions: 0 7 0.0 %

          Line data    Source code
       1             : /* Copyright (C) 2021 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #include "precompiled.h"
      19             : 
      20             : #include "IGUIScrollBarOwner.h"
      21             : 
      22             : #include "gui/CGUI.h"
      23             : #include "gui/IGUIScrollBar.h"
      24             : #include "gui/ObjectBases/IGUIObject.h"
      25             : 
      26           0 : IGUIScrollBarOwner::IGUIScrollBarOwner(IGUIObject& pObject)
      27           0 :     : m_pObject(pObject)
      28             : {
      29           0 : }
      30             : 
      31             : IGUIScrollBarOwner::~IGUIScrollBarOwner() = default;
      32             : 
      33           0 : void IGUIScrollBarOwner::ResetStates()
      34             : {
      35           0 :     for (const std::unique_ptr<IGUIScrollBar>& scrollBar : m_ScrollBars)
      36           0 :         scrollBar->SetBarPressed(false);
      37           0 : }
      38             : 
      39           0 : void IGUIScrollBarOwner::AddScrollBar(std::unique_ptr<IGUIScrollBar> scrollbar)
      40             : {
      41           0 :     scrollbar->SetHostObject(this);
      42           0 :     m_ScrollBars.emplace_back(std::move(scrollbar));
      43           0 : }
      44             : 
      45           0 : const SGUIScrollBarStyle* IGUIScrollBarOwner::GetScrollBarStyle(const CStr& style) const
      46             : {
      47           0 :     return m_pObject.GetGUI().GetScrollBarStyle(style);
      48             : }
      49             : 
      50           0 : void IGUIScrollBarOwner::HandleMessage(SGUIMessage& msg)
      51             : {
      52           0 :     for (const std::unique_ptr<IGUIScrollBar>& scrollBar : m_ScrollBars)
      53           0 :         scrollBar->HandleMessage(msg);
      54           0 : }
      55             : 
      56           0 : void IGUIScrollBarOwner::Draw(CCanvas2D& canvas)
      57             : {
      58           0 :     for (const std::unique_ptr<IGUIScrollBar>& scrollBar : m_ScrollBars)
      59           0 :         scrollBar->Draw(canvas);
      60           0 : }
      61             : 
      62           0 : float IGUIScrollBarOwner::GetScrollBarPos(const int index) const
      63             : {
      64           0 :     return m_ScrollBars[index]->GetPos();
      65             : }

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