Line data Source code
1 : /* Copyright (C) 2020 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #include "precompiled.h"
19 :
20 : #include "gui/ObjectTypes/CButton.h"
21 : #include "gui/ObjectTypes/CChart.h"
22 : #include "gui/ObjectTypes/CCheckBox.h"
23 : #include "gui/ObjectTypes/CDropDown.h"
24 : #include "gui/ObjectTypes/CGUIDummyObject.h"
25 : #include "gui/ObjectTypes/CHotkeyPicker.h"
26 : #include "gui/ObjectTypes/CImage.h"
27 : #include "gui/ObjectTypes/CInput.h"
28 : #include "gui/ObjectTypes/CList.h"
29 : #include "gui/ObjectTypes/CMiniMap.h"
30 : #include "gui/ObjectTypes/COList.h"
31 : #include "gui/ObjectTypes/CProgressBar.h"
32 : #include "gui/ObjectTypes/CRadioButton.h"
33 : #include "gui/ObjectTypes/CSlider.h"
34 : #include "gui/ObjectTypes/CText.h"
35 : #include "gui/ObjectTypes/CTooltip.h"
36 : #include "gui/Scripting/JSInterface_GUIProxy.h"
37 :
38 6 : void CGUI::AddObjectTypes()
39 : {
40 6 : m_ProxyData.insert(JSI_GUIProxy<IGUIObject>::CreateData(*m_ScriptInterface));
41 6 : m_ProxyData.insert(JSI_GUIProxy<CText>::CreateData(*m_ScriptInterface));
42 6 : m_ProxyData.insert(JSI_GUIProxy<CList>::CreateData(*m_ScriptInterface));
43 6 : m_ProxyData.insert(JSI_GUIProxy<CMiniMap>::CreateData(*m_ScriptInterface));
44 6 : m_ProxyData.insert(JSI_GUIProxy<CButton>::CreateData(*m_ScriptInterface));
45 :
46 6 : AddObjectType("button", &CButton::ConstructObject);
47 6 : AddObjectType("chart", &CChart::ConstructObject);
48 6 : AddObjectType("checkbox", &CCheckBox::ConstructObject);
49 6 : AddObjectType("dropdown", &CDropDown::ConstructObject);
50 6 : AddObjectType("empty", &CGUIDummyObject::ConstructObject);
51 6 : AddObjectType("hotkeypicker", &CHotkeyPicker::ConstructObject);
52 6 : AddObjectType("image", &CImage::ConstructObject);
53 6 : AddObjectType("input", &CInput::ConstructObject);
54 6 : AddObjectType("list", &CList::ConstructObject);
55 6 : AddObjectType("minimap", &CMiniMap::ConstructObject);
56 6 : AddObjectType("olist", &COList::ConstructObject);
57 6 : AddObjectType("progressbar", &CProgressBar::ConstructObject);
58 6 : AddObjectType("radiobutton", &CRadioButton::ConstructObject);
59 6 : AddObjectType("slider", &CSlider::ConstructObject);
60 6 : AddObjectType("text", &CText::ConstructObject);
61 6 : AddObjectType("tooltip", &CTooltip::ConstructObject);
62 6 : }
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