|
Function Name |
Hit count |
_GLOBAL__sub_I_Terrain.cpp |
1 |
__static_initialization_and_destruction_0(int, int) |
1 |
CTerrain::Initialize(long, unsigned short const*) |
22 |
CTerrain::ReleaseData() |
48 |
CTerrain::SetHeightMap(unsigned short*) |
0 |
CTerrain::ResizeAndOffset(long, long, long) |
13 |
CTerrain::GetVertexesBound(long, long, long, long) |
0 |
CTerrain::InitialisePatches() |
29 |
CTerrain::MakeDirty(int) |
64 |
CTerrain::MakeDirty(long, long, long, long, int) |
0 |
CTerrain::CTerrain() |
19 |
CTerrain::~CTerrain() |
19 |
CTerrain::CalcNormal(long, long, CVector3D&) const |
3 |
CTerrain::CalcPosition(long, long, CVector3D&) const |
295951 |
CTerrain::GetSlopeFixed(long, long) const |
0 |
CTerrain::CalcExactNormal(float, float) const |
0 |
CTerrain::CalcNormalFixed(long, long, CFixedVector3D&) const |
3 |
CTerrain::CalcPositionFixed(long, long, CFixedVector3D&) const |
15 |
CTerrain::GetExactSlopeFixed(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) const |
0 |
CTerrain::GetExactGroundLevel(float, float) const |
6 |
CTerrain::GetTriangulationDir(long, long) const |
6 |
CTerrain::GetVertexGroundLevel(long, long) const |
0 |
CTerrain::GetFilteredGroundLevel(float, float, float) const |
0 |
CTerrain::GetExactGroundLevelFixed(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) const |
65031 |
CTerrain::GetVertexGroundLevelFixed(long, long) const |
0 |
CTerrain::GetTile(long, long) const |
0 |
CTerrain::GetPatch(long, long) const |
1293 |