LCOV - code coverage report
Current view:
top level
-
source/graphics
- MiniMapTexture.cpp
(
source
/ functions)
Hit
Total
Coverage
Test:
0 A.D. test coverage report
Lines:
1
455
0.2 %
Date:
2023-01-19 00:18:29
Functions:
2
22
9.1 %
Function Name
Hit count
_GLOBAL__sub_I_MiniMapTexture.cpp
1
__static_initialization_and_destruction_0(int, int)
1
(anonymous namespace)::ScaleColor(unsigned int, float)
0
(anonymous namespace)::DrawTexture(Renderer::Backend::IDeviceCommandContext*, Renderer::Backend::IVertexInputLayout*)
0
(anonymous namespace)::MinimapUnitVertex::MinimapUnitVertex()
0
(anonymous namespace)::AddEntity((anonymous namespace)::MinimapUnitVertex const&, VertexArrayIterator<unsigned char [4]>&, VertexArrayIterator<float [2]>&, float, bool)
0
CMiniMapTexture::DrawEntities(Renderer::Backend::IDeviceCommandContext*, float)
0
CMiniMapTexture::CreateTextures(Renderer::Backend::IDeviceCommandContext*, CTerrain const*)
0
CMiniMapTexture::DestroyTextures()
0
CMiniMapTexture::RenderFinalTexture(Renderer::Backend::IDeviceCommandContext*, CLOSTexture&, CTerritoryTexture&)
0
CMiniMapTexture::RebuildTerrainTexture(Renderer::Backend::IDeviceCommandContext*, CTerrain const*)
0
CMiniMapTexture::GetShallowPassageHeight()
0
CMiniMapTexture::UpdateAndUploadEntities(Renderer::Backend::IDeviceCommandContext*, float, double const&)
0
CMiniMapTexture::Render(Renderer::Backend::IDeviceCommandContext*, CLOSTexture&, CTerritoryTexture&)
0
CMiniMapTexture::Update(float)
0
CMiniMapTexture::CMiniMapTexture(CSimulation2&)
0
CMiniMapTexture::~CMiniMapTexture()
0
CMiniMapTexture::CellIconKeyHash::operator()(CMiniMapTexture::CellIconKey const&) const
0
CMiniMapTexture::CellIconKeyEqual::operator()(CMiniMapTexture::CellIconKey const&, CMiniMapTexture::CellIconKey const&) const
0
CMiniMapTexture::UpdateAndUploadEntities(Renderer::Backend::IDeviceCommandContext*, float, double const&)::Cell::Cell()
0
CMiniMapTexture::UpdateAndUploadEntities(Renderer::Backend::IDeviceCommandContext*, float, double const&)::{lambda(CMiniMapTexture::CellIcon const&, CMiniMapTexture::CellIcon const&)#1}::operator()(CMiniMapTexture::CellIcon const&, CMiniMapTexture::CellIcon const&) const
0
CMiniMapTexture::CMiniMapTexture(CSimulation2&)::{lambda(Renderer::Backend::SGraphicsPipelineStateDesc&)#1}::operator()(Renderer::Backend::SGraphicsPipelineStateDesc&) const
0
Generated by:
LCOV version 1.13