LCOV - code coverage report
Current view:
top level
-
source/graphics
- Canvas2D.cpp
(
source
/ functions)
Hit
Total
Coverage
Test:
0 A.D. test coverage report
Lines:
1
240
0.4 %
Date:
2023-01-19 00:18:29
Functions:
2
18
11.1 %
Function Name
Hit count
(anonymous namespace)::DrawTextureImpl(Renderer::Backend::IDeviceCommandContext*, std::shared_ptr<CTexture> const&, std::array<float, 12ul> const&, std::array<float, 12ul>, CColor const&, CColor const&, float, (anonymous namespace)::SBindingSlots const&)
0
CCanvas2D::DrawTexture(std::shared_ptr<CTexture> const&, CRect const&)
0
CCanvas2D::DrawTexture(std::shared_ptr<CTexture> const&, CRect const&, CRect const&, CColor const&, CColor const&, float)
0
CCanvas2D::DrawRotatedTexture(std::shared_ptr<CTexture> const&, CRect const&, CRect const&, CColor const&, CColor const&, float, CVector2D const&, float)
0
CCanvas2D::Impl::UnbindTech()
0
CCanvas2D::Impl::GetTransform()
0
CCanvas2D::Impl::BindTechIfNeeded()
0
CCanvas2D::Impl::Impl(unsigned int, unsigned int, float, Renderer::Backend::IDeviceCommandContext*)
0
CCanvas2D::Impl::~Impl()
0
CCanvas2D::Flush()
0
CCanvas2D::DrawLine(std::vector<CVector2D, std::allocator<CVector2D> > const&, float, CColor const&)
0
CCanvas2D::DrawRect(CRect const&, CColor const&)
0
CCanvas2D::DrawText(CTextRenderer&)
0
CCanvas2D::CCanvas2D(unsigned int, unsigned int, float, Renderer::Backend::IDeviceCommandContext*)
0
CCanvas2D::~CCanvas2D()
0
CCanvas2D::DrawLine(std::vector<CVector2D, std::allocator<CVector2D> > const&, float, CColor const&)::{lambda(CVector2D const&, CVector2D const&)#1}::operator()(CVector2D const&, CVector2D const&) const
0
_GLOBAL__sub_I_Canvas2D.cpp
1
__static_initialization_and_destruction_0(int, int)
1
Generated by:
LCOV version 1.13