Pyrogenesis  trunk
wtime.h
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1 /* Copyright (C) 2022 Wildfire Games.
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining
4  * a copy of this software and associated documentation files (the
5  * "Software"), to deal in the Software without restriction, including
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8  * permit persons to whom the Software is furnished to do so, subject to
9  * the following conditions:
10  *
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15  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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19  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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21  */
22 
23 /*
24  * emulate POSIX high resolution timer on Windows.
25  */
26 
27 #ifndef INCLUDED_WTIME
28 #define INCLUDED_WTIME
29 
30 
31 //
32 // <sys/types.h>
33 //
34 
35 typedef unsigned long useconds_t;
36 typedef long suseconds_t;
37 
38 
39 //
40 // <unistd.h>
41 //
42 
43 unsigned sleep(unsigned sec);
44 int usleep(useconds_t us);
45 
46 
47 //
48 // <time.h>
49 //
50 
51 extern int nanosleep(const struct timespec* rqtp, struct timespec* rmtp);
52 
53 char* strptime(const char* buf, const char* format, struct tm* timeptr);
54 
55 #endif // #ifndef INCLUDED_WTIME
long suseconds_t
Definition: wtime.h:36
unsigned sleep(unsigned sec)
Definition: wtime.cpp:109
char * strptime(const char *buf, const char *format, struct tm *timeptr)
Definition: wtime.cpp:335
unsigned long useconds_t
Definition: wtime.h:35
int nanosleep(const struct timespec *rqtp, struct timespec *rmtp)
Definition: wtime.cpp:100
int usleep(useconds_t us)
Definition: wtime.cpp:122