Pyrogenesis  trunk
precompiled.h
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1 /* Copyright (C) 2019 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #define MINIMAL_PCH 2
19 #include "lib/precompiled.h" // common precompiled header
20 
21 // Atlas-specific PCH:
22 
23 #if CONFIG_ENABLE_PCH
24 
25 // These headers are included in over 60% of files.
26 #include "tools/atlas/GameInterface/Messages.h"
27 #include "ps/CStr.h"
28 #include "ps/Game.h"
29 
30 #include <unordered_map>
31 
32 #endif // CONFIG_ENABLE_PCH