Pyrogenesis
trunk
Namespace List
Here is a list of all namespaces with brief descriptions:
[detail level
1
2
3
4
]
N
Allocators
N
anonymous_namespace{Canvas2D.cpp}
N
anonymous_namespace{CCmpObstructionManager.cpp}
N
anonymous_namespace{CCmpRangeManager.cpp}
N
anonymous_namespace{CCmpUnitMotion.h}
N
anonymous_namespace{CCmpUnitMotion_System.cpp}
N
anonymous_namespace{CConsole.cpp}
N
anonymous_namespace{CGUI.cpp}
N
anonymous_namespace{CmdLineArgs.cpp}
N
anonymous_namespace{CMiniMap.cpp}
N
anonymous_namespace{ColladaManager.cpp}
N
anonymous_namespace{ConfigDB.cpp}
N
anonymous_namespace{CStr.cpp}
N
anonymous_namespace{debug.cpp}
N
anonymous_namespace{DecalRData.cpp}
N
anonymous_namespace{GUIManager.cpp}
N
anonymous_namespace{Hotkey.cpp}
N
anonymous_namespace{HWLightingModelRenderer.cpp}
N
anonymous_namespace{ICmpRangeManager.cpp}
N
anonymous_namespace{JSInterface_Hotkey.cpp}
N
anonymous_namespace{JSON.cpp}
N
anonymous_namespace{L10n.cpp}
N
anonymous_namespace{LongPathfinder.cpp}
N
anonymous_namespace{MiniMapTexture.cpp}
N
anonymous_namespace{Mod.cpp}
N
anonymous_namespace{MouseEventMask.cpp}
N
anonymous_namespace{ObjectBase.cpp}
N
anonymous_namespace{osx_bundle.mm}
N
anonymous_namespace{OverlayRenderer.cpp}
N
anonymous_namespace{PostprocManager.cpp}
N
anonymous_namespace{PreprocessorWrapper.cpp}
N
anonymous_namespace{ProfileViewer.cpp}
N
anonymous_namespace{Renderer.cpp}
N
anonymous_namespace{Replay.cpp}
N
anonymous_namespace{ScriptInterface.cpp}
N
anonymous_namespace{ShadowMap.cpp}
N
anonymous_namespace{SkeletonAnimDef.cpp}
N
anonymous_namespace{StdSkeletons.cpp}
N
anonymous_namespace{TerrainOverlay.cpp}
N
anonymous_namespace{test_setup.cpp}
N
anonymous_namespace{TextRenderer.cpp}
N
anonymous_namespace{TextureManager.cpp}
N
anonymous_namespace{VertexArray.cpp}
N
anonymous_namespace{VertexBufferManager.cpp}
N
anonymous_namespace{VertexPathfinder.cpp}
N
anonymous_namespace{VideoMode.cpp}
N
anonymous_namespace{XMBStorage.cpp}
N
anonymous_namespace{XMLWriter.cpp}
►
N
boost
N
filesystem
N
random
N
CAlphaMapCalculator
N
Collada
N
CxxTest
N
EntitySelection
N
ERR
Introduction
N
FutureSharedStateDetail
N
Geometry
►
N
glooxwrapper
N
Jingle
See XEP-0166:
Jingle
and
https://camaya.net/api/gloox/namespacegloox_1_1Jingle.html
N
GUIRenderer
N
INFO
N
io
N
js
N
JS
N
JSI_ConfigDB
N
JSI_Console
N
JSI_Debug
N
JSI_Game
N
JSI_GameView
N
JSI_GUIManager
N
JSI_GUISize
N
JSI_Hotkey
N
JSI_L10n
Namespace for the functions of the JavaScript interface for internationalization and localization
N
JSI_Lobby
N
JSI_Main
N
JSI_Mod
N
JSI_ModIo
N
JSI_Network
N
JSI_Renderer
N
JSI_SavedGame
N
JSI_Simulation
N
JSI_Sound
N
JSI_UserReport
N
JSI_VFS
N
JSI_VisualReplay
N
JSInterface_GUIProxy
►
N
json_spirit
N
internal_
N
Ogre
N
Pathfinding
N
PS
►
N
Renderer
►
N
Backend
N
ColorWriteMask
N
Dummy
►
N
GL
N
anonymous_namespace{Device.cpp}
N
anonymous_namespace{DeviceCommandContext.cpp}
N
anonymous_namespace{ShaderProgram.cpp}
N
anonymous_namespace{Texture.cpp}
N
Mapping
N
Sampler
►
N
Vulkan
N
anonymous_namespace{Device.cpp}
N
anonymous_namespace{DeviceCommandContext.cpp}
N
anonymous_namespace{DeviceSelection.cpp}
N
anonymous_namespace{PipelineState.cpp}
N
anonymous_namespace{RingCommandContext.cpp}
N
anonymous_namespace{ShaderProgram.cpp}
N
Mapping
N
Utilities
N
RL
N
SavedGames
N
Script
Wraps SM APIs for manipulating
JS
objects
N
ScriptException
N
Serialize
N
SimRasterize
N
SimRender
N
SMBIOS
N
std
N
StunClient
N
tests
►
N
Threading
Light-weight threading utilities
N
anonymous_namespace{TaskManager.cpp}
►
N
tinygettext
N
anonymous_namespace{dictionary.cpp}
N
anonymous_namespace{language.cpp}
N
anonymous_namespace{plural_forms.cpp}
N
detail
N
vfs
N
VisualReplay
Contains functions for visually replaying past games
N
vm
N
WARN
N
wfirmware
N
x86_x64
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