Pyrogenesis  trunk
TerrainRenderer Member List

This is the complete list of members for TerrainRenderer, including all inherited members.

CDecalRData classTerrainRendererfriend
CPatchRData classTerrainRendererfriend
EndFrame()TerrainRenderer
Initialize()TerrainRenderer
mTerrainRendererprivate
PrepareForRendering()TerrainRenderer
PrepareShader(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, Renderer::Backend::IShaderProgram *shader, ShadowMap *shadow)TerrainRendererprivatestatic
RenderFancyWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CShaderDefines &context, int cullGroup, ShadowMap *shadow)TerrainRendererprivate
RenderOutlines(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup)TerrainRenderer
RenderPatches(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup, const CShaderDefines &defines, const CColor &color=CColor(0.0f, 0.0f, 0.0f, 1.0f))TerrainRenderer
RenderPriorities(CCanvas2D &canvas, int cullGroup)TerrainRenderer
RenderSimpleWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup)TerrainRendererprivate
RenderTerrainOverlayTexture(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup, const CVector2D &textureTransform, Renderer::Backend::ITexture *texture)TerrainRenderer
RenderTerrainShader(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CShaderDefines &context, int cullGroup, ShadowMap *shadow)TerrainRenderer
RenderWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CShaderDefines &context, int cullGroup, ShadowMap *shadow)TerrainRenderer
RenderWaterFoamOccluders(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup)TerrainRenderer
ScissorWater(int cullGroup, const CCamera &camera)TerrainRenderer
SetSimulation(CSimulation2 *simulation)TerrainRenderer
Submit(int cullGroup, CPatch *patch)TerrainRenderer
Submit(int cullGroup, CModelDecal *decal)TerrainRenderer
TerrainRenderer()TerrainRenderer
~TerrainRenderer()TerrainRenderer