Pyrogenesis  trunk
TerrainOverlay Member List

This is the complete list of members for TerrainOverlay, including all inherited members.

EndRender()TerrainOverlayprotectedvirtual
GetTileExtents(ssize_t &min_i_inclusive, ssize_t &min_j_inclusive, ssize_t &max_i_inclusive, ssize_t &max_j_inclusive)TerrainOverlayprotectedvirtual
ITerrainOverlay(int priority)ITerrainOverlayprotected
m_iTerrainOverlayprivate
m_jTerrainOverlayprivate
m_OverlayTechOutlineTerrainOverlayprivate
m_OverlayTechOutlineHiddenTerrainOverlayprivate
m_OverlayTechTileTerrainOverlayprivate
m_OverlayTechTileHiddenTerrainOverlayprivate
m_TerrainTerrainOverlayprivate
m_VertexInputLayoutTerrainOverlayprivate
ProcessTile(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, ssize_t i, ssize_t j)=0TerrainOverlayprotectedpure virtual
RenderAfterWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup)ITerrainOverlayinlinevirtual
RenderBeforeWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext) overrideTerrainOverlayprivatevirtual
RenderOverlaysAfterWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup)ITerrainOverlaystatic
RenderOverlaysBeforeWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext)ITerrainOverlaystatic
RenderTile(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CColor &color, bool drawHidden)TerrainOverlayprotected
RenderTile(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CColor &color, bool drawHidden, ssize_t i, ssize_t j)TerrainOverlayprotected
RenderTileOutline(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CColor &color, bool drawHidden)TerrainOverlayprotected
RenderTileOutline(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CColor &color, bool drawHidden, ssize_t i, ssize_t j)TerrainOverlayprotected
StartRender()TerrainOverlayprotectedvirtual
TerrainOverlay(const CSimContext &simContext, int priority=100)TerrainOverlayprotected
~ITerrainOverlay()ITerrainOverlayvirtual