Pyrogenesis  trunk
Renderer::Backend::GL::CFramebuffer Member List

This is the complete list of members for Renderer::Backend::GL::CFramebuffer, including all inherited members.

As()Renderer::Backend::IDeviceObject< IFramebuffer >inline
CDevice classRenderer::Backend::GL::CFramebufferfriend
CFramebuffer()Renderer::Backend::GL::CFramebufferprivate
Create(CDevice *device, const char *name, SColorAttachment *colorAttachment, SDepthStencilAttachment *depthStencilAttachment)Renderer::Backend::GL::CFramebufferprivatestatic
CreateBackbuffer(CDevice *device, const int surfaceDrawableWidth, const int surfaceDrawableHeight, const AttachmentLoadOp colorAttachmentLoadOp, const AttachmentStoreOp colorAttachmentStoreOp, const AttachmentLoadOp depthStencilAttachmentLoadOp, const AttachmentStoreOp depthStencilAttachmentStoreOp)Renderer::Backend::GL::CFramebufferprivatestatic
GetAttachmentMask() constRenderer::Backend::GL::CFramebufferinline
GetClearColor() const overrideRenderer::Backend::GL::CFramebufferinlinevirtual
GetColorAttachmentLoadOp() constRenderer::Backend::GL::CFramebufferinline
GetColorAttachmentStoreOp() constRenderer::Backend::GL::CFramebufferinline
GetDepthStencilAttachmentLoadOp() constRenderer::Backend::GL::CFramebufferinline
GetDepthStencilAttachmentStoreOp() constRenderer::Backend::GL::CFramebufferinline
GetDevice() overrideRenderer::Backend::GL::CFramebuffervirtual
GetHandle() constRenderer::Backend::GL::CFramebufferinline
GetHeight() const overrideRenderer::Backend::GL::CFramebufferinlinevirtual
GetWidth() const overrideRenderer::Backend::GL::CFramebufferinlinevirtual
m_AttachmentMaskRenderer::Backend::GL::CFramebufferprivate
m_ClearColorRenderer::Backend::GL::CFramebufferprivate
m_ColorAttachmentLoadOpRenderer::Backend::GL::CFramebufferprivate
m_ColorAttachmentStoreOpRenderer::Backend::GL::CFramebufferprivate
m_DepthStencilAttachmentLoadOpRenderer::Backend::GL::CFramebufferprivate
m_DepthStencilAttachmentStoreOpRenderer::Backend::GL::CFramebufferprivate
m_DeviceRenderer::Backend::GL::CFramebufferprivate
m_HandleRenderer::Backend::GL::CFramebufferprivate
m_HeightRenderer::Backend::GL::CFramebufferprivate
m_WidthRenderer::Backend::GL::CFramebufferprivate
~CFramebuffer() overrideRenderer::Backend::GL::CFramebuffer
~IDeviceObject()Renderer::Backend::IDeviceObject< IFramebuffer >inlinevirtual