Pyrogenesis
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CMiniMapTexture Member List
This is the complete list of members for
CMiniMapTexture
, including all inherited members.
CMiniMapTexture
(CSimulation2 &simulation)
CMiniMapTexture
CreateTextures
(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CTerrain *terrain)
CMiniMapTexture
private
DestroyTextures
()
CMiniMapTexture
private
DrawEntities
(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const float entityRadius)
CMiniMapTexture
private
GetIcons
()
CMiniMapTexture
inline
GetShallowPassageHeight
()
CMiniMapTexture
static
GetTexture
() const
CMiniMapTexture
inline
IsFlipped
() const
CMiniMapTexture
inline
m_AttributeColor
CMiniMapTexture
private
m_AttributePos
CMiniMapTexture
private
m_BlinkState
CMiniMapTexture
private
m_EntitiesDrawn
CMiniMapTexture
private
m_EntitiesVertexInputLayout
CMiniMapTexture
private
m_FinalTexture
CMiniMapTexture
private
m_FinalTextureDirty
CMiniMapTexture
private
m_FinalTextureFramebuffer
CMiniMapTexture
private
m_Flipped
CMiniMapTexture
private
m_HalfBlinkDuration
CMiniMapTexture
private
m_Icons
CMiniMapTexture
private
m_IconsCache
CMiniMapTexture
private
m_IndexArray
CMiniMapTexture
private
m_InstanceAttributePosition
CMiniMapTexture
private
m_InstanceVertexArray
CMiniMapTexture
private
m_LastFinalTextureUpdate
CMiniMapTexture
private
m_MapSize
CMiniMapTexture
private
m_NextBlinkTime
CMiniMapTexture
private
m_PingDuration
CMiniMapTexture
private
m_QuadVertexInputLayout
CMiniMapTexture
private
m_ShallowPassageHeight
CMiniMapTexture
private
m_Simulation
CMiniMapTexture
private
m_TerrainData
CMiniMapTexture
private
m_TerrainTexture
CMiniMapTexture
private
m_TerrainTextureDirty
CMiniMapTexture
private
m_TerritoryTechnique
CMiniMapTexture
private
m_UseInstancing
CMiniMapTexture
private
m_VertexArray
CMiniMapTexture
private
m_WaterHeight
CMiniMapTexture
private
NONCOPYABLE
(CMiniMapTexture)
CMiniMapTexture
private
RebuildTerrainTexture
(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CTerrain *terrain)
CMiniMapTexture
private
Render
(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, CLOSTexture &losTexture, CTerritoryTexture &territoryTexture)
CMiniMapTexture
RenderFinalTexture
(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, CLOSTexture &losTexture, CTerritoryTexture &territoryTexture)
CMiniMapTexture
private
Update
(const float deltaRealTime)
CMiniMapTexture
UpdateAndUploadEntities
(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const float entityRadius, const double ¤tTime)
CMiniMapTexture
private
~CMiniMapTexture
()
CMiniMapTexture
Generated by
1.8.13