Pyrogenesis  trunk
CCmpVisibilityScripted Member List

This is the complete list of members for CCmpVisibilityScripted, including all inherited members.

Allocate(const ScriptInterface &scriptInterface, JS::HandleValue instance)CCmpVisibilityScriptedinlinestatic
AllocFunc typedefIComponent
CCmpVisibilityScripted(const ScriptInterface &scriptInterface, JS::HandleValue instance)CCmpVisibilityScriptedinline
ClassInit(CComponentManager &componentManager)CCmpVisibilityScriptedinlinestatic
Deallocate(IComponent *cmp)CCmpVisibilityScriptedinlinestatic
DeallocFunc typedefIComponent
Deinit() overrideCCmpVisibilityScriptedinlinevirtual
Deserialize(const CParamNode &paramNode, IDeserializer &deserialize) overrideCCmpVisibilityScriptedinlinevirtual
GetAlwaysVisible() overrideCCmpVisibilityScriptedinlinevirtual
GetComponentTypeId() const overrideCCmpVisibilityScriptedinlinevirtual
GetEntityHandle() constIComponentinline
GetEntityId() constIComponentinline
GetJSInstance() const overrideCCmpVisibilityScriptedinlinevirtual
GetRetainInFog() overrideCCmpVisibilityScriptedinlinevirtual
GetSchema()CCmpVisibilityScriptedinlinestatic
GetSerializationVersion()IComponentinlinestatic
GetSimContext() constIComponentinline
GetSystemEntity() constIComponentinline
GetVisibility(player_id_t player, bool isVisible, bool isExplored) overrideCCmpVisibilityScriptedinlinevirtual
HandleMessage(const CMessage &msg, bool global) overrideCCmpVisibilityScriptedinlinevirtual
Init(const CParamNode &paramNode) overrideCCmpVisibilityScriptedinlinevirtual
IsActivated() overrideCCmpVisibilityScriptedinlinevirtual
m_ScriptCCmpVisibilityScriptedprivate
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) constIComponentvirtual
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
Serialize(ISerializer &serialize) overrideCCmpVisibilityScriptedinlinevirtual
SetEntityHandle(CEntityHandle ent)IComponentinline
SetSimContext(const CSimContext &context)IComponentinline
~IComponent()IComponentvirtual