Pyrogenesis  trunk
CCmpTerritoryManager Member List

This is the complete list of members for CCmpTerritoryManager, including all inherited members.

Allocate(const ScriptInterface &, JS::HandleValue)CCmpTerritoryManagerinlinestatic
AllocFunc typedefIComponent
CalculateCostGrid()CCmpTerritoryManager
CalculateTerritories()CCmpTerritoryManager
ClassInit(CComponentManager &componentManager)CCmpTerritoryManagerinlinestatic
ComputeBoundaries()CCmpTerritoryManager
Deallocate(IComponent *cmp)CCmpTerritoryManagerinlinestatic
DeallocFunc typedefIComponent
Deinit() overrideCCmpTerritoryManagerinlinevirtual
Deserialize(const CParamNode &paramNode, IDeserializer &deserialize) overrideCCmpTerritoryManagerinlinevirtual
GetComponentTypeId() const overrideCCmpTerritoryManagerinlinevirtual
GetEntityHandle() constIComponentinline
GetEntityId() constIComponentinline
GetJSInstance() constIComponentvirtual
GetNeighbours(entity_pos_t x, entity_pos_t z, bool filterConnected) overrideCCmpTerritoryManagervirtual
GetOwner(entity_pos_t x, entity_pos_t z) overrideCCmpTerritoryManagervirtual
GetSchema()CCmpTerritoryManagerinlinestatic
GetSerializationVersion()IComponentinlinestatic
GetSimContext() constIComponentinline
GetSystemEntity() constIComponentinline
GetTerritoryGrid() overrideCCmpTerritoryManagerinlinevirtual
GetTerritoryPercentage(player_id_t player) overrideCCmpTerritoryManagervirtual
HandleMessage(const CMessage &msg, bool global) overrideCCmpTerritoryManagerinlinevirtual
Init(const CParamNode &paramNode) overrideCCmpTerritoryManagerinlinevirtual
Interpolate(float frameTime, float frameOffset)CCmpTerritoryManager
IsConnected(entity_pos_t x, entity_pos_t z) overrideCCmpTerritoryManagervirtual
IsTerritoryBlinking(entity_pos_t x, entity_pos_t z) overrideCCmpTerritoryManagervirtual
m_AnimTimeCCmpTerritoryManager
m_BorderSeparationCCmpTerritoryManager
m_BorderThicknessCCmpTerritoryManager
m_BoundaryLinesCCmpTerritoryManager
m_BoundaryLinesDirtyCCmpTerritoryManager
m_ColorChangedCCmpTerritoryManager
m_CostGridCCmpTerritoryManager
m_DebugBoundaryLineNodesCCmpTerritoryManager
m_DebugOverlayCCmpTerritoryManager
m_DirtyBlinkingIDCCmpTerritoryManager
m_DirtyIDCCmpTerritoryManager
m_EnableLineDebugOverlaysCCmpTerritoryManager
m_ImpassableCostCCmpTerritoryManager
m_TerritoriesCCmpTerritoryManager
m_TerritoryCellCountsCCmpTerritoryManager
m_TerritoryTotalPassableCellCountCCmpTerritoryManager
m_TriggerEventCCmpTerritoryManager
m_VisibleCCmpTerritoryManagerprivate
MakeDirty()CCmpTerritoryManagerinline
MakeDirtyIfRelevantEntity(entity_id_t ent)CCmpTerritoryManagerinline
NAVCELLS_PER_TERRITORY_TILEICmpTerritoryManagerstatic
NeedUpdateAI(size_t *dirtyID, size_t *dirtyBlinkingID) const overrideCCmpTerritoryManagerinlinevirtual
NeedUpdateTexture(size_t *dirtyID) overrideCCmpTerritoryManagerinlinevirtual
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) constIComponentvirtual
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RenderSubmit(SceneCollector &collector, const CFrustum &frustum, bool culling)CCmpTerritoryManager
Serialize(ISerializer &serialize) overrideCCmpTerritoryManagerinlinevirtual
SetEntityHandle(CEntityHandle ent)IComponentinline
SetSimContext(const CSimContext &context)IComponentinline
SetTerritoryBlinking(entity_pos_t x, entity_pos_t z, bool enable) overrideCCmpTerritoryManagervirtual
SetVisibility(bool visible) overrideCCmpTerritoryManagerinlinevirtual
TERRITORY_BLINKING_MASKICmpTerritoryManagerstatic
TERRITORY_CONNECTED_MASKICmpTerritoryManagerstatic
TERRITORY_PLAYER_MASKICmpTerritoryManagerstatic
TERRITORY_PROCESSED_MASKICmpTerritoryManagerstatic
UpdateBoundaryLines()CCmpTerritoryManager
UpdateColors() overrideCCmpTerritoryManagervirtual
~IComponent()IComponentvirtual